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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 71.8 MB
- Files
- 822
- Favorites
- 1
- Views in the past week
- 14
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- $69.99 on
Keywords
Construction Truck Builder — Full Game Source Code
Full source code of a hyper-casual construction truck builder game for iOS & Android. Clean architecture, AdMob ads, voice-over, 10 levels, ready to publish.
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Price history
Last 6 months
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Construction Truck Builder — Full Game Source Code screenshot 1
About this asset
Construction Truck Builder is a complete, production-ready hyper-casual mobile game built with Unity 2022.3 LTS. Players assemble and operate construction trucks across 10 levels — pouring concrete, changing tires, jumping batteries, fueling up, and more.
This package gives you the full game source code, ready to reskin and publish on iOS & Android.
What's included:
- 10 levels with unique build sequences and voice-over lines
- 8 construction trucks: Excavator, Bulldozer, Dump Truck, Cement Mixer, Crane, Roller, Asphalt Truck, Utility Truck
- Assembly minigame + 4 interactive flows: Fuel, Tire, Battery, Cleaning
- AdMobKit wrapper for banners, interstitials and rewarded ads — activates once you import the free Google Mobile Ads SDK
- Push notifications system
- JSON save system with progress persistence, optional AES-256 encryption
- Haptic feedback support
- Sound effects and AI-generated voice-over audio
- Clean, well-documented C# codebase with full offline documentation — easy to extend
Requires DOTween (free on the Asset Store) — import it before this package.
From the publisher's Asset Store listing.
Technical details
- Unity version: 2022.3.62f2 LTS
- Platforms: iOS, Android
- Render pipeline: Built-in
- Required (not included): DOTween — free on the Asset Store. Import it before this package or the project won't compile.
- Optional (not included): Google Mobile Ads SDK — only needed to enable ads. Add the ADMOBKIT_ENABLED scripting define after importing it.
- Architecture: Singleton GameManager, ScriptableObject configs, signal-based events
- Scenes: Bootstrap, Map, Assembly, Build, Flow (5 total) — must be added to Build Settings, see Setup.md
- Save system: Local JSON with optional AES-256 encryption via SaveKit
- Ad setup: Replace Ad Unit IDs in AdMobConfig asset before publishing
- Minimum SDK: Android API 24 / iOS 13
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f2 | Compatible | Not listed | Not listed |
As listed on the Asset Store.