View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 6000.4.0 or later
- Package size
- 22.1 MB
- Files
- 158
- Favorites
- 2
- Views in the past week
- 19
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $8.50 on
Keywords
Low Poly Nature Biomes - 120+ Assets
Low Poly asset pack featuring 120+ unique, optimized models. Perfect for stylized games, mobile, and VR. Clean flat-shaded aesthetic, high performance, and game-ready for immediate integration.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 19
Low Poly Nature Biomes - 120+ Assets screenshot 1
About this asset
Transform your game with a vibrant, high-performance environment!
The Pro Nature Series: Low Poly Fantasy Forest is a massive, production-ready collection of stylized 3D assets designed to help you build immersive biomes in minutes. Whether you are developing a competitive PC strategy game, a stylized mobile Tower Defense, or a standalone VR project, this package delivers a striking aesthetic with an uncompromising "performance-first" architecture.
Extreme Optimization & Mobile-Ready
Every single 3D model in this package shares a single, highly-optimized texture atlas map. This drastically reduces draw calls (Batches) and keeps your texture memory footprint exceptionally low. You can scatter hundreds of assets in your hierarchy while maintaining rock-solid framerates even on lower-end hardware.
Zero-Texture Ambient Occlusion (AO)
Say goodbye to heavy, high-resolution grayscale textures for micro-shadows. This package utilizes an advanced workflow where Ambient Occlusion data is baked directly into the Vertex Color channels of the meshes.
Your shaders can read this data to display beautiful, soft contact shadows in rock fractures and tree bases with zero extra VRAM overhead.
AO Intensity slider directly on your material, so you can adjust as you like the most.
Creative Freedom & Versatility
All prefabs are entirely configured with precise pivot points, real-world metric scaling, and performance-friendly convex/box colliders. The included stylized mushrooms feature rich contours and are explicitly built to handle extreme uniform scale modifications—scale them up massively to instantly transform them into surreal, giant fantasy trees!
2 Biomes Available:
Right now i made a Green version and a Autumn Version, more Biomes will be available in the future updates.
Third-Party Notices:
Asset uses Imphenzia Pixpal Texture under Creative Commons Zero (CC0) / Public Domain; see Third-Party Notices.txt file in package for details.
From the publisher's Asset Store listing.
Technical details
- 120+ Unique Modular Prefabs: A comprehensive library featuring various pine trees, heavy rock configurations, glowing flora, mushrooms, broken logs, and ground props.
- 3-Textures Atlas Framework: The entire environment shares a single material with 3 textures map, Basecolor, Attributes & Emission, maximizing static and dynamic batching capabilities (Textures Size: 128x128).
- UVs: All assets are made by compress UVs to one single point, thanks to this, a high texture resolution is not required.
- Vertex-Color Baked AO: Soft contact shadows baked directly into the geometry data channels to completely avoid extra texture memory loading.
- Drag & Drop Ready: Production-ready asset baselines with optimized box and convex mesh primitives for quick physics setup.
- Cross-Pipeline Versatility: Fully compatible with all modern rendering architectures.
- LODS: in v1.0 Lods are not available.
- Animations: No
- Polycounts: 20 Tris to 4500 (it very depends about objects, flowers and Gravels are the most expensive)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.4.0f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.