Casual Game UI Kit gives you a polished, cohesive interface out of the box - every button, screen, and popup a casual or hyper-casual mobile game needs, all wired to a clean, extensible C# system.
★ 140+ button prefabs across 11 color themes (Beige, Blue, Bright Orange, Burnt Orange, Gray, Green, Mint, Navy, Purple, Red, Yellow) - ~13 styles each.
★ 15 ready-made screens & popups: Character Select, Loading, Main Screen, Settings, Shop, Daily Reward, Leaderboard, Win, Lose, Pause, Level-Up, No-Lives timer, Rate-Us, Quit Confirm, and Inbox Gift.
★ One-line calls. A singleton UIManager drives everything - UIManager.Instance.ShowLevelUp(7) and you're done. No wiring spaghetti.
★ Built to extend. Every panel inherits a tiny BasePanel base class with Show() / Hide() hooks. Add your own screens in a few lines.
★ No heavy dependencies. Only TextMeshPro (auto-installed). Works with Built-in and URP. Includes the Lilita One font and a demo scene wiring it all up.
Perfect for puzzle, runner, idle, match-3, and arcade games.