Cosmic Glowing Orb - 7 Colors + Pulsing Halo View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.10 or later
Package size
16.6 MB
Files
19
Views in the past week
8

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Cosmic Glowing Orb - 7 Colors + Pulsing Halo

by RuaVR (opens in new tab)

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Interactive Cosmic Glowing Orb with 7 colors, pulsing halo and smooth rotation. Perfect for VFX, fantasy, sci-fi and VR projects.

Price $7.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Cosmic Glowing Orb - 7 Colors + Pulsing Halo, 6 months Current $7.99; lowest $7.99; highest $7.99 in this period. $0 $5 $10 Sep Oct Nov

Asset preview

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Cosmic Glowing Orb - 7 Colors + Pulsing Halo screenshot 1

Cosmic Glowing Orb - 7 Colors + Pulsing Halo screenshot 1

About this asset

RuaVR presents a beautiful interactive Cosmic Glowing Orb perfect for atmospheric scenes.

Features:

• 7 high-quality colorful textures (can be changed at runtime)

• Smooth auto-rotation

• Dynamic pulsing halo with customizable intensity and speed

• Optimized for URP

• Easy to use and fully customizable

Ideal for fantasy games, sci-fi environments, VR experiences, magical effects, UI elements, or as a decorative centerpiece.

Simple drag & drop, ready to use in seconds.

From the publisher's Asset Store listing.

Technical details

- Compatible with Unity 6.0 and higher

- Universal Render Pipeline (URP)

- No external dependencies

- No custom shader code — uses standard URP Unlit shaders

- Contains: 1 Prefab, 2 Materials, 3 Scripts, 8 Textures (PNG)

- Texture size: 784×1168 to 832×1248 (nebula and halo textures)

- 1 interactive VFX prop (glowing orb + pulsing halo), 7 texture variations included

- Demo scene included

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.10f1 Not listed Compatible Not listed

Requires Unity 6.0+ with the Universal Render Pipeline (URP). No manual configuration needed — the click interaction automatically supports both the old Input Manager and the new Input System.

As listed on the Asset Store.