Monsterlings: Elderwood Guardian - Animated Tree Monster View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
70.6 MB
Files
22
Favorites
1
Views in the past week
7

Price tracking

Last checked
Tracked since
Lowest recorded
$10.00 on

Keywords

Monsterlings: Elderwood Guardian - Animated Tree Monster

by Unity China Publisher Hub (opens in new tab)

No ratings yet

A demo-ready animated tree monster character with a skinned mesh, PBR textures, and idle, walk, and death animations.

Price $20.00

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Monsterlings: Elderwood Guardian - Animated Tree Monster, 6 months Current $20.00; lowest $10.00; highest $20.00 in this period. $0 $10 $20 Jul Aug Sep Oct Nov

Asset preview

1 / 4

Monsterlings: Elderwood Guardian - Animated Tree Monster screenshot 1

Monsterlings: Elderwood Guardian - Animated Tree Monster screenshot 1

About this asset

Monsterlings: Elderwood Guardian is a stylized fantasy tree monster character for RPG, action, survival, dungeon, and forest-themed projects.

The package includes one skinned character mesh, 2048 PBR texture maps, three animation clips, a configured Animator Controller, and a demo scene for quick preview. The showcase supports Idle, Walk, and Die playback, orbit camera viewing, reset, pause/resume, and animation speed control.

Use it as an enemy, forest guardian, summoned creature, boss minion, or NPC base character. The asset is designed to be easy to inspect, customize, and integrate into your own Unity scenes.

From the publisher's Asset Store listing.

Technical details

Model:

- Main model: Mesh/TreeMonster01.fbx

- 1 skinned mesh; 8,811 vertices; 8,807 source polygons; 17,602 triangles after triangulation

- 27 skeleton nodes in the Unity import metadata

- Manually skinned and configured for Unity Animator Avatar use; current import metadata is Humanoid, and Generic can be used for creature workflows

- Max bones per vertex: 4; Global Scale: 1; Use File Units enabled

- Mesh Read/Write is disabled by default for runtime memory efficiency

Animations:

- 3 animation clips: Idle (loop), Walk (loop), Die (non-loop)

- Animator Controller included for preview/showcase use

Textures and materials:

- 6 PNG texture maps, all 2048 x 2048

- Includes Base Color/Albedo, Normal, Emissive, Metallic/Mask, Roughness, and combined Metallic/Roughness maps

- HDRP material included; URP package/material setup is provided separately.

Compatibility:

- Recommended Unity version: 2022.3 LTS or newer

- Demo scene authored in HDRP; showcase scripts avoid direct HDRP/URP namespace dependencies

- Unity UI (com.unity.ugui) is required for the Canvas controls

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f2c1 Not listed Compatible Compatible

As listed on the Asset Store.