Retro Texel Splatting Toolkit View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0.3
Last updated
First released
Unity version
2022.3.62 or later
Package size
31.0 MB
Files
117
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38
Views in the past week
24

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Retro Texel Splatting Toolkit

by KE 3D Assets (opens in new tab)

1 rating, too few to average

Make your 3D retro worlds look hand-pixelated with stylized world-anchored pixels that hold far steadier when the camera moves. This is not post-process pixelation, this is real Texel Splatting!

Price $49.99

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Price history

Last 6 months

USD
Price history for Retro Texel Splatting Toolkit, 6 months Current $49.99; lowest $34.99; highest $49.99 in this period. $0 $25 $50 Aug Sep Oct Nov Version 1.1 released 14 Aug 2026 v1.1 Version 1.0.0.3 released 21 Aug 2026

Asset preview

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Retro Texel Splatting Toolkit screenshot 1

Retro Texel Splatting Toolkit screenshot 1

About this asset

Turn any scene into retro 3D pixel art that stays stabler in motion with the experimental Retro Texel Splatting Toolkit. Instead of pixelating the screen, where everything crawls and swims the moment you move, color is computed on the surfaces and anchored to the world, so the texels try harder to cling to your models as the camera orbits, pans, and zooms.

With Texel Splatting you can degrade your render in unique ways not possible with regular post processing. It's highly stylized, the degradation effect can be very strong - check the image and video examples.

Easy to Setup!

  • No custom textures, no baking, no complicated setups.
  • 1 Render Feature and simple Shaders for your objects.

Lastest Additions

  • BVH GPU Shadows flicker fix
  • Additional Spotlight/Pointlight misisng fix (material toggle, Metallic)
  • Added Unity 6 Render Graph support - all versions are now supported.
  • Unity 6 Render Graph Support: Now compatible with the latest Unity 6.x version!

Features

  • Native URP, drop-in: Slider-driven, real-time, no complicated setup
  • World-anchored pixels: Real Texel Splatting, not post-process pixelation
  • Resolution & posterization: Full control
  • OKLab color banding + dithering: Palettes and style that look chosen, not clipped
  • Inked outlines: Silhouette + interior crease lines, fully tunable
  • Stylized ray-traced shadows: Crisp and chunky, with a fast experimental GPU path
  • Dynamic and Static Shadows: CPU driven, reliable
  • Cutout and Billboards: For that additional retro feel
  • Post-Process Compatible: Tweak your color and more!
  • Procedural sky, day/night, fog: Set the mood, not just the pixels
  • Dynamic Snow Layer: With actual height
  • Common Shaders Included: Get started quick!
  • Amplify Shader Editor Compatible: Template included, easy to convert existing shaders (optional)

Why Texel Splatting?

Screen-space pixel filters lock to the screen, so they boil and swim with every camera move. This anchors the art to the world instead, so motion reads far cleaner, with a fraction of the crawl.

See full manual for features and limitations: Manual

This technique requires a decent GPU for some features; it purposly degrades the visual fidelity of your assets, be sure this is what you want.

Coming Soon

  • Additional Optimizations
  • Multi-camera support (FPS games, etc, UI stuff already works)
  • WebGPU support (currently slow)
  • Mobile Support
  • GPU Shadowing Improvements and Stability
  • Procedural Grass Layer

Talk to us on Discord if you have any questions:

https://discord.gg/NXjZvrk3VG

Acknowledgments

Based on the work of Dylan Ebert, "Texel Splatting: Perspective-Stable 3D Pixel Art" (2026).

Scenes and Assets not included.

Packages Used in Screenshots/Video:

-Cosmic Retro RecreationRoom by The PolynestLab

-Adventure Game by Unity Technologies

-Amplify Shader Editor samples by Amplify Creations

-Dark Fantasy Kit [Lite] by Runemark Studio

-Fantastic Creature #1 by GrigoriyArx

-Free Cube Pig Cute Pro Series by Meshtint Studio

-Free Medieval Room by Omni Studio

-FREE Stylized Bear - RPG Forest Animal by Blink

-Inferno World Free - Low Poly 3D Models by ithappy

-Medieval Castle - Modular by Advance Studios

-Party Monster Duo Polyart PBR by Dungeon Mason

-Rocket Tank by VSQUAD

-RPG Poly Pack - Lite by Gigel3d

-RPG Tiny Hero Duo PBR Polyart by Dungeon Mason

-Unity-Chan! Model by unity-chan!

-Stella Fox by oomuro

From the publisher's Asset Store listing.

Technical details

  • Unity 2022.3.6 and higher(Unity 6)
  • Compatible with Unity 6 Render Graph (optional compatibility mode for older versions included)
  • URP Only, uses Compute Shaders
    • URP 14, 15, 16 and 17
  • Objects must use the included custom texel shaders or your own compatible shaders(coded or made with Amplify Amplify Shader Editor)
  • 1 Render Feature

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Not listed Compatible Not listed

As listed on the Asset Store.