KT Anime Grass View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.10 or later
Package size
150.3 MB
Files
539
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19
Views in the past week
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KT Anime Grass

by KT Studio (opens in new tab)

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Hand-painted anime-style grass that reacts to your player — bends, sways in the wind, shifts through seasons, and blends with the ground. Plus bonus anime sky, water & clouds. Built for URP (Unity 6).

Price $39.00

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Price history

Last 6 months

USD
Price history for KT Anime Grass, 6 months Current $39.00; lowest $19.50; highest $39.00 in this period. $0 $25 $50 Sep Oct Nov

Asset preview

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KT Anime Grass screenshot 1

KT Anime Grass screenshot 1

About this asset

KT Anime Grass turns your URP scene into a living, hand-painted anime meadow.

Walk through it and the grass bends and parts around your character in real time. Wind ripples across the field in soft cluster-waves, the ground tint flows beneath the blades, and a single Grass Manager lets you tune everything live — no per-material setup.

■ Features

- Reactive grass — real-time bend, shrink & erase around the player

- Procedural wind with cluster-based waves

- 5-color ground tinting — grass roots blend seamlessly into the terrain

- Season presets — Spring / Summer / Autumn / Winter / Magic, one click

- Distance culling & progressive thinning for solid performance

- One-click editor workflow — Create Terrain → Register Details → Grass Manager → Slope Auto-Paint

- Mesh generators (Quad / X-Cross / Triple-Cross, base-pivot)

- 4 grass shaders (Procedural / Textured / Billboard / Simple) + Terrain Lit

- Bonus anime environment shaders — stylized Sky, Water, Clouds & Distant Ground

- Demo scene included, 100% self-contained

■ Technical

- Unity 6 (6000.3.10f1) / URP 17.3 (Forward)

- Terrain Detail-based, single global shader-parameter bus

- English + Japanese inspector labels & tooltips

■ AI Disclosure

Textures are AI-generated. All code, shaders, and meshes are hand-made.

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From the publisher's Asset Store listing.

Technical details

■ Shaders (5, URP / Forward)

- Procedural Grass / Textured Grass / Billboard Grass / Simple Grass / Terrain Lit

- #pragma target 3.5, mobile-friendly, no per-material setup

■ Meshes / Prefabs

- Mesh generators: Quad / X-Cross / Triple-Cross (base-pivot)

- 60+ grass prefabs, 15+ flower prefabs, environment effect prefabs

- Polygons per blade: 2–20 (selectable)

■ Textures

- AI-generated grass & flower textures + procedural noise

- PNG, UV mapped

■ System

- Terrain Detail-based placement, single global shader-parameter bus

- Distance culling, progressive thinning, 5 season presets

■ Requirements

- Unity 6 (6000.3+) / URP 17.3 (Forward) — URP only, not Built-in / HDRP

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.10f1 Not listed Compatible Not listed

URP only — Forward rendering path. Not compatible with Built-in Render Pipeline or HDRP. Tested on Unity 6 (6000.3.10f1) / URP 17.3.

As listed on the Asset Store.