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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.10 or later
- Package size
- 150.3 MB
- Files
- 539
- Favorites
- 19
- Views in the past week
- 30
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $19.50 on
Keywords
KT Anime Grass
Hand-painted anime-style grass that reacts to your player — bends, sways in the wind, shifts through seasons, and blends with the ground. Plus bonus anime sky, water & clouds. Built for URP (Unity 6).
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Price history
Last 6 months
USDAsset preview
1 / 11
KT Anime Grass screenshot 1
About this asset
KT Anime Grass turns your URP scene into a living, hand-painted anime meadow.
Walk through it and the grass bends and parts around your character in real time. Wind ripples across the field in soft cluster-waves, the ground tint flows beneath the blades, and a single Grass Manager lets you tune everything live — no per-material setup.
■ Features
- Reactive grass — real-time bend, shrink & erase around the player
- Procedural wind with cluster-based waves
- 5-color ground tinting — grass roots blend seamlessly into the terrain
- Season presets — Spring / Summer / Autumn / Winter / Magic, one click
- Distance culling & progressive thinning for solid performance
- One-click editor workflow — Create Terrain → Register Details → Grass Manager → Slope Auto-Paint
- Mesh generators (Quad / X-Cross / Triple-Cross, base-pivot)
- 4 grass shaders (Procedural / Textured / Billboard / Simple) + Terrain Lit
- Bonus anime environment shaders — stylized Sky, Water, Clouds & Distant Ground
- Demo scene included, 100% self-contained
■ Technical
- Unity 6 (6000.3.10f1) / URP 17.3 (Forward)
- Terrain Detail-based, single global shader-parameter bus
- English + Japanese inspector labels & tooltips
■ AI Disclosure
Textures are AI-generated. All code, shaders, and meshes are hand-made.
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From the publisher's Asset Store listing.
Technical details
■ Shaders (5, URP / Forward)
- Procedural Grass / Textured Grass / Billboard Grass / Simple Grass / Terrain Lit
- #pragma target 3.5, mobile-friendly, no per-material setup
■ Meshes / Prefabs
- Mesh generators: Quad / X-Cross / Triple-Cross (base-pivot)
- 60+ grass prefabs, 15+ flower prefabs, environment effect prefabs
- Polygons per blade: 2–20 (selectable)
■ Textures
- AI-generated grass & flower textures + procedural noise
- PNG, UV mapped
■ System
- Terrain Detail-based placement, single global shader-parameter bus
- Distance culling, progressive thinning, 5 season presets
■ Requirements
- Unity 6 (6000.3+) / URP 17.3 (Forward) — URP only, not Built-in / HDRP
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.10f1 | Not listed | Compatible | Not listed |
URP only — Forward rendering path. Not compatible with Built-in Render Pipeline or HDRP. Tested on Unity 6 (6000.3.10f1) / URP 17.3.
As listed on the Asset Store.