Aethera - Ghostblade Operative View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
355.1 MB
Files
182
Favorites
3
Views in the past week
6

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$39.99 on

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Aethera - Ghostblade Operative

by Yura Kuba (opens in new tab)

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Game-ready character featuring PBR textures, modular setup, humanoid rig, ARKit blendshapes, and customizable colors. Weapon included. Seamless integration and compatibility with my other characters.

Price $79.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

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Price history for Aethera - Ghostblade Operative, 6 months Current $79.99; lowest $39.99; highest $79.99 in this period. $0 $50 $100 Aug Sep Oct Nov

Asset preview

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Aethera - Ghostblade Operative screenshot 1

Aethera - Ghostblade Operative screenshot 1

About this asset

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Production-ready modular character designed for modern real-time projects.

Aethera - Ghostblade Operative is a fully game-ready female character built for gameplay, cinematics, interactive environments, and flexible customization workflows.

Designed as a blade-focused futuristic operative, Aethera combines a modular character setup, Apple ARKit facial blendshapes, Unreal Engine and Unity support, advanced material workflows, and production-friendly asset organization.

Key Features

  • Fully game-ready female character
  • Modular body and outfit systems
  • Epic Skeleton compatible (UE5 proportions)
  • Apple ARKit facial blendshapes included
  • Advanced material setup with easy color customization
  • Production-friendly asset structure
  • Separate weapon mesh included
  • Unreal Engine and Unity projects included
  • FBX and OBJ formats included

Polycount (No LOD system included)

SK_Aethera_01.fbx

Faces 25941 - Tris 51548 - Verts 30046

SK_Aethera_02.fbx

Faces 24845 - Tris 49364 - Verts 27852

SK_Aethera_FullSet.fbx

Faces 45084 - Tris 89676 - Verts 51279

SK_Aethera_Underwear.fbx

Faces 27953 - Tris 55618 - Verts 31418

SM_Aethera_Weapon_01.fbx

Faces 322 - Tris 552 - Verts 296

Rig & Animation Compatibility

  • Rigged to Epic Skeleton with preserved main hierarchy
  • Compatible with standard Unreal Engine animations
  • Facial animation supported via morph targets

Additional bones are included for extended control and optional physics setups.

Full list of additional bones is available in the documentation.

Facial Blendshapes

  • 52 Apple ARKit blendshapes
  • Calibrated for facial animation and expression control
  • Tested with Live Link Face in Unreal Engine
  • Compatible with facial capture and streaming workflows

Modularity & Customization

  • Fully modular character structure
  • Individual body and outfit parts can be enabled or disabled
  • Hidden geometry under clothing for improved performance
  • Easy color customization using material instances
  • Designed to support multiple variations from a single base character

Materials & Textures

  • Advanced real-time materials included
  • Custom Shader Graph materials for color and detail customization (Unity)
  • MatID masks for fast and intuitive color changes
  • Designed for efficient iteration and customization

Engine Compatibility & Projects

Unreal Engine

  • Supported versions: 4.24+
  • Epic Skeleton compatible with additional bones
  • Facial animation supported via morph targets
  • Advanced material instances with MatID color masks
  • Demo scene included for preview and testing
  • Basic third-person demo animations included
  • Hair wind simulation setup included

Unity

  • Compatible with Built-in, URP, and HDRP render pipelines
  • Humanoid rig with eye and jaw bones
  • Facial animation driven by BlendShapes
  • FullSet.fbx included for customization
  • Works with standard Humanoid animations from the Asset Store
  • Environments shown in preview images or videos are used for presentation purposes only

Important Notes
Advanced gameplay systems, controllers, and custom animation systems are not included

SUPPORT

Email: [email protected]

From the publisher's Asset Store listing.

Technical details

Polycount (No LOD system included)

SK_Aethera_01.fbx

Faces 25941 - Tris 51548 - Verts 30046

SK_Aethera_02.fbx

Faces 24845 - Tris 49364 - Verts 27852

SK_Aethera_FullSet.fbx

Faces 45084 - Tris 89676 - Verts 51279

SK_Aethera_Underwear.fbx

Faces 27953 - Tris 55618 - Verts 31418

SM_Aethera_Weapon_01.fbx

Faces 322 - Tris 552 - Verts 296

Rig & Animation Compatibility

  • Rigged to Epic Skeleton with preserved main hierarchy
  • Compatible with standard Unreal Engine animations
  • Facial animation supported via morph targets

Additional bones are included for extended control and optional physics setups.

Full list of additional bones is available in the documentation.

Facial Blendshapes

  • 52 Apple ARKit blendshapes
  • Calibrated for facial animation and expression control
  • Tested with Live Link Face in Unreal Engine
  • Compatible with facial capture and streaming workflows

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Compatible
  • Supports Built-in Render Pipeline, URP, and HDRP
  • Optional Shader Graph materials are included
  • A PDF guide explaining URP and HDRP configuration is provided

As listed on the Asset Store.