FS Shooter System 2 View on Asset Store (opens in new tab)

Package details

Latest version
2.0.2
Last updated
First released
Unity version
6000.0.77 or later
Package size
103.2 MB
Files
890
Favorites
27
Views in the past week
88

Price tracking

Last checked
Tracked since
Lowest recorded
$34.50 on

Keywords

FS Shooter System 2

by Fantacode Studios (opens in new tab)

4.6 / 5 · 8 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 6
4 stars 1
3 stars 1
2 stars 0
1 star 0

Create dynamic, tactical third-person shooters in Unity with smart AI, built-in weapons, and modular integration.

Price $69.00

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Price history

Last 6 months

USD
Price history for FS Shooter System 2, 6 months Current $69.00; lowest $34.50; highest $69.00 in this period. $0 $50 $100 Jul Aug Sep Oct Nov Version 2.0.1 released 27 Jul 2026 v2.0.1 Version 2.0.2 released 16 Sep 2026 v2.0.2

Asset preview

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FS Shooter System 2 screenshot 1

FS Shooter System 2 screenshot 1

About this asset

Create dynamic, tactical third-person shooters in Unity with smart AI, built-in weapons, and modular integration. This system provides everything you need to build responsive ranged combat, from cover-based firefights to authored enemy encounters. Whether you're making a full-scale third-person shooter or an FPS, this system gives you the tools to bring it to life.

Quickstart | Documentation | Tutorials | Discord

Key Features

  • 6 Built-in Weapons - Pistol, Rifle, Sniper, Bazooka, Arrow, and Grenade, ready to use out of the box. Easily create custom weapons with your own stats without writing any code.
  • Tactical Cover System - Both the player and AI can take cover behind obstacles, peek out, and fire tactically.
  • Advanced Enemy AI - Enemies make strategic decisions, searching for optimal cover based on line of sight, distance, and angle of attack.
  • Flanking System - If the player stays in cover for too long, AI units will flank from alternate positions, forcing players to remain mobile.
  • Authored Enemy Behaviors -Design cinematic or challenging encounters by assigning specific behaviors and actions to AI in different zones or moments.

Modular Integration with other FS Systems - Seamlessly works with other FS Systems like Melee Combat System, Parkour and Climbing System, Inventory System, etc.

This asset uses royalty-free sound effects from Pixabay and fonts licensed under the SIL Open Font License (OFL) 1.1. See the Third-Party Notices.txt file in the package for details.

From the publisher's Asset Store listing.

Technical details

  • 6 Built-in Weapons - Pistol, Rifle, Sniper, Bazooka, Arrow, and Grenade, ready to use out of the box. Easily create custom weapons with your own stats without writing any code.
  • Tactical Cover System - Both the player and AI can take cover behind obstacles, peek out, and fire tactically.
  • Advanced Enemy AI - Enemies make strategic decisions, searching for optimal cover based on line of sight, distance, and angle of attack.
  • Flanking System - If the player stays in cover for too long, AI units will flank from alternate positions, forcing players to remain mobile.
  • Authored Enemy Behaviors -Design cinematic or challenging encounters by assigning specific behaviors and actions to AI in different zones or moments.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.77f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.