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Package details
- Latest version
- 2.0.2
- Last updated
- First released
- Unity version
- 6000.0.77 or later
- Package size
- 103.2 MB
- Files
- 890
- Favorites
- 27
- Views in the past week
- 88
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- Lowest recorded
- $34.50 on
Keywords
FS Shooter System 2
Create dynamic, tactical third-person shooters in Unity with smart AI, built-in weapons, and modular integration.
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Price history
Last 6 months
USDAsset preview
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FS Shooter System 2 screenshot 1
About this asset
Create dynamic, tactical third-person shooters in Unity with smart AI, built-in weapons, and modular integration. This system provides everything you need to build responsive ranged combat, from cover-based firefights to authored enemy encounters. Whether you're making a full-scale third-person shooter or an FPS, this system gives you the tools to bring it to life.
Quickstart | Documentation | Tutorials | Discord
Key Features
- 6 Built-in Weapons - Pistol, Rifle, Sniper, Bazooka, Arrow, and Grenade, ready to use out of the box. Easily create custom weapons with your own stats without writing any code.
- Tactical Cover System - Both the player and AI can take cover behind obstacles, peek out, and fire tactically.
- Advanced Enemy AI - Enemies make strategic decisions, searching for optimal cover based on line of sight, distance, and angle of attack.
- Flanking System - If the player stays in cover for too long, AI units will flank from alternate positions, forcing players to remain mobile.
- Authored Enemy Behaviors -Design cinematic or challenging encounters by assigning specific behaviors and actions to AI in different zones or moments.
Modular Integration with other FS Systems - Seamlessly works with other FS Systems like Melee Combat System, Parkour and Climbing System, Inventory System, etc.
This asset uses royalty-free sound effects from Pixabay and fonts licensed under the SIL Open Font License (OFL) 1.1. See the Third-Party Notices.txt file in the package for details.
From the publisher's Asset Store listing.
Technical details
- 6 Built-in Weapons - Pistol, Rifle, Sniper, Bazooka, Arrow, and Grenade, ready to use out of the box. Easily create custom weapons with your own stats without writing any code.
- Tactical Cover System - Both the player and AI can take cover behind obstacles, peek out, and fire tactically.
- Advanced Enemy AI - Enemies make strategic decisions, searching for optimal cover based on line of sight, distance, and angle of attack.
- Flanking System - If the player stays in cover for too long, AI units will flank from alternate positions, forcing players to remain mobile.
- Authored Enemy Behaviors -Design cinematic or challenging encounters by assigning specific behaviors and actions to AI in different zones or moments.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.77f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.