FS Melee Combat System 2 View on Asset Store (opens in new tab)

Package details

Latest version
2.0.2
Last updated
First released
Unity version
6000.0.77 or later
Package size
60.7 MB
Files
958
Favorites
54
Views in the past week
154

Price tracking

Last checked
Tracked since
Lowest recorded
$34.50 on

Keywords

FS Melee Combat System 2

by Fantacode Studios (opens in new tab)

4.8 / 5 · 28 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 22
4 stars 5
3 stars 1
2 stars 0
1 star 0

Looking to add dynamic and immersive melee combat to your game, similar to what you see in titles like Assassin's Creed, Batman Arkham, etc.? Then this is the perfect asset for you.

Price $69.00

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for FS Melee Combat System 2, 6 months Current $69.00; lowest $34.50; highest $69.00 in this period. $0 $50 $100 Jul Aug Sep Oct Nov Version 2.0.1 released 27 Jul 2026 v2.0.1 Version 2.0.2 released 16 Sep 2026 v2.0.2

Asset preview

1 / 9

FS Melee Combat System 2 screenshot 1

FS Melee Combat System 2 screenshot 1

About this asset

Looking to add dynamic and immersive melee combat to your game, similar to what you see in titles like Assassin's Creed, Batman Arkham, etc.? Then this is the perfect asset for you. With this asset, you can create a free-flow combat system with features like combos, takedowns/finishers, counterattacks, block/parry systems, free-flow enemy AI, motion warping, etc.

Quickstart Guide | Documentation | Videos | Discord

Key Features:

  • Intuitive Attack & Combo Editor: Design and customize attack sequences and combo chains directly from the editor, making it easy to create a unique combat style for your game.
  • Advanced Enemy AI: Develop intelligent enemy behaviors where opponents tactically circle the player and attack one at a time, enhancing the realism and challenge of combat encounters.
  • Synced Reactions for Takedowns/Finishers: Utilize our synced reaction feature to choreograph smooth and impactful takedowns and finishers, adding a cinematic touch to your combat sequences.
  • Motion Warping: Ensure precise and natural movement during attacks with our motion warping feature, which adjusts the attacker’s position for a seamless strike.
  • Adaptive Attack Selection: Characters automatically choose different attacks and combos based on contextual factors like distance to the target and the target's health, ensuring varied and unpredictable combat.
  • Block/Parry System: Implement a robust defense mechanism with our block and parry system, allowing players to strategically defend against incoming attacks.
  • Counter System: Enhance your combat with a responsive counter system, enabling players to turn the tide of battle with well-timed counters.

Elevate your game's combat mechanics with our Melee Combat System and give your players the thrilling, free-flow combat experience they crave!

Modular Integration with other FS Systems - Seamlessly works with other FS Systems like Shooter System, Parkour and Climbing System, Inventory System, etc.

This asset uses royalty-free sound effects from Pixabay and fonts licensed under the SIL Open Font License (OFL) 1.1. See the Third-Party Notices.txt file in the package for details.

From the publisher's Asset Store listing.

Technical details

Key features:-

  • Intuitive Attack & Combo Editor: Design and customize attack sequences and combo chains directly from the editor, making it easy to create a unique combat style for your game.
  • Advanced Enemy AI: Develop intelligent enemy behaviors where opponents tactically circle the player and attack one at a time, enhancing the realism and challenge of combat encounters.
  • Synced Reactions for Takedowns/Finishers: Utilize our synced reaction feature to choreograph smooth and impactful takedowns and finishers, adding a cinematic touch to your combat sequences.
  • Motion Warping: Ensure precise and natural movement during attacks with our motion warping feature, which adjusts the attacker’s position for a seamless strike.
  • Adaptive Attack Selection: Characters automatically choose different attacks and combos based on contextual factors like distance to the target and the target's health, ensuring varied and unpredictable combat.
  • Block/Parry System: Implement a robust defense mechanism with our block and parry system, allowing players to strategically defend against incoming attacks.
  • Counter System: Enhance your combat with a responsive counter system, enabling players to turn the tide of battle with well-timed counters.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.77f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.