Save Forge (Save and Inventory for Games) OFFICIAL SALE

SaveForge – Save & Inventory System for Unity

SaveForge is a complete save and inventory framework designed for Unity developers. It allows you to create and manage items, currencies, categories, and packs using Scriptable Objects, while providing secure JSON-based save and load functionality with an easy-to-use editor workflow.


Whether you're building an RPG, mobile game, shop system, progression system, or collectible-based experience, SaveForge provides the tools needed to manage game data efficiently and reliably.


Check out video documentation for Save Forge.


Key Features:

• Complete Inventory Framework: Create and manage items, currencies, categories, and reward packs.


• Secure Save System: JSON-based save and load functionality with encrypted local save files.


• Scriptable Object Workflow: Easily define game data through extensible Scriptable Object assets.


• Runtime Managers: Access and modify items, currencies, packs, and save data through simple manager classes.


• Editor Dashboard: Dedicated tools for creating, managing, debugging, and organizing game data.


• Batch Item Creation: Quickly generate multiple items and content assets.


• Auto Database Population: Automatically find and register assets within project databases.


• Reward & Pack System: Create item packs for rewards, progression systems, or in-app purchases.


• Debug Tools: Runtime debugging interface for testing unlocks, currencies, and save data.


• Easy Integration: Designed for quick setup and straightforward customization.



Project Highlights:

• Art Assets: Includes sample icons, UI elements, buttons, backgrounds, and weapon images.


• Prefabs: 6 ready-to-use prefabs included with a sample implementation.


• Scriptable Objects: 13 sample Scriptable Objects covering items, currencies, categories, packs, and save systems.


• Scripts: 36 organized and documented scripts divided into clear functional modules.


• Sample Scene: Demonstrates inventory management, currencies, item unlocking, packs, and save functionality.


• Editor Tools: Game Data Dashboard, Item Creator, Category Manager, Pack Editor, Database Tools, and Save Debug Utilities.



Included Editor Tools:

• Game Data Dashboard


• Create Item Window


• Category Manager


• Pack Creator


• Pack Editor


• Auto Fill Database Tool


• Save File Manager


• Save Debug GUI



Ideal For:

• RPG Games


• Mobile Games


• Shop Systems


• Collectible Games


• Progression Systems


• Unlockable Content


• Live Service Games


• Currency-Based Economies



Support:

For questions or assistance, please contact us through our website: blackrosedevelopers.com