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Package details
- Latest version
- 1.2.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 503 KB
- Files
- 51
- Favorites
- 1
- Views in the past week
- 7
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $13.99 on
Keywords
Framecast - In-Editor Video and Screenshots
Pro in-Editor capture: record Game View or Camera with synced audio to H.264/H.265 (NVENC), ProRes 4444 alpha or WebM, plus PNG/JPG stills. Frame-accurate, with a scripting API and AI Skills.
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Last 6 months
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Framecast - In-Editor Video and Screenshots screenshot 1
About this asset
Framecast records video with synchronized audio and captures screenshots directly in the Unity Editor. For gameplay clips, trailers, tutorials and store images.
Video recording
• Game View or selected Camera recording with synchronized audio.
• H.264/H.265 with optional NVIDIA NVENC acceleration, Apple ProRes, and VP8/VP9 WebM.
• Transparent video with ProRes 4444 / 4444 XQ.
• Constant FPS for frame-accurate takes or Variable FPS for real-time gameplay.
• As fast as possible recording for cutscenes, Timeline and scripted sequences, with every frame and synchronized sound.
• Quality presets, custom H.264 bitrate and live recording statistics.
Screenshots
• PNG with optional transparency or JPG with adjustable quality.
• Game View, Camera and Scene View capture.
• Single screenshots or timed bursts, including stills during video recording.
• Camera and Scene View screenshots in Edit Mode on Built-in, URP and HDRP.
Capture workflow and automation
• Resolution presets, custom sizes, Match Window Size, and store/social image presets.
• Game View at capture size keeps the preview at your chosen resolution for matching Camera captures.
• Capture the on-screen Camera frame with anti-aliasing, motion blur and exposure when it fills the Game View at the capture size with alpha capture off.
• Editor scripting API for captures of a set length, automatic return to Edit Mode, capture events and temporary settings.
• Five AI Skills for setup, video recording, screenshots, automation and output naming.
Requirements
Unity 2022.3 LTS or newer (verified through Unity 6.6). Windows only. Video requires a separately supplied FFmpeg; screenshots do not require FFmpeg.
From the publisher's Asset Store listing.
Technical details
• Compatibility: Unity 2022.3 LTS or newer, verified through Unity 6.6. Windows, Unity Editor only.
• Render pipelines: Built-in, URP and HDRP.
• Capture sources: Game View or Camera for video and screenshots; Scene View for screenshots only. Camera and Scene View stills support Edit Mode.
• Video formats: H.264/H.265 with optional NVIDIA NVENC, Apple ProRes (including 4444 / 4444 XQ with alpha), and VP8/VP9 WebM.
• Image formats: PNG with optional alpha and JPG with adjustable quality. Single screenshots or timed bursts.
• Timing: Constant FPS, Variable FPS, and As fast as possible recording with Constant FPS for scripted scenes.
• Automation: Public C# Editor API for fixed-length takes, capture events and temporary settings, plus five AI Skills.
• Dependencies: FFmpeg is required for video and supplied separately. Screenshots do not require FFmpeg. No Unity Recorder dependency.
• HDRP: Separately rendered Camera captures can differ from the Game View; on Unity 2022.3 they have no post-processing. For the closest match, keep the Camera visible at the capture size with alpha capture off.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Compatible |
As listed on the Asset Store.