Outline Pro: Edge Detection Outline for URP, BRP & SRP View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.4.9 or later
Package size
1.8 MB
Files
13
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1
Views in the past week
23

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Outline Pro: Edge Detection Outline for URP, BRP & SRP

by Adam Hincu (opens in new tab)

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Unity Outline Pro is an outline solution that has consistent outline thickness around objects, including full support for rigged and animated characters, and models.

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Price history

Last 6 months

USD
Price history for Outline Pro: Edge Detection Outline for URP, BRP & SRP, 6 months Current $14.99; lowest $12.50; highest $25.00 in this period. $0 $12.5 $25 Aug Sep Oct Nov

Asset preview

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Outline Pro: Edge Detection Outline for URP, BRP & SRP screenshot 1

Outline Pro: Edge Detection Outline for URP, BRP & SRP screenshot 1

About this asset

Unity Outline Pro

Unity Outline Pro is an Edge Detection (normal-based) Unity Outline solution designed to produce consistent outline thickness around objects regardless of viewing angle. Unlike screen-space or scale-dependent approaches, Outline Pro uses mesh normals to generate clean and uniform outlines that remain visually stable in-game.

The asset supports both standard Mesh Renderers and Skinned Mesh Renderers, making it suitable for static props, animated characters, NPCs, enemies, and other rigged models. Outlines update correctly during animations, ensuring reliable results for character-focused projects.

Features

  • Normal-Based Edge Detection for Consistent Outline Thickness
  • Supports both static meshes and Skinned Mesh Renderers
  • Fully compatible with rigged characters and animated models
  • Adjustable outline color and width
  • Easy integration into existing Unity projects
  • Documentation included within the asset package
  • Lightweight and customizable implementation

Documentation is included to help you get started quickly and integrate Outline Pro into your Unity project.

From the publisher's Asset Store listing.

Technical details

  • Normal-Based Edge Detection for Consistent Outline Thickness
  • Supports BRP (Built-In), URP (Universal), and SRP (Scriptable)
  • Supports animated and rigged objects through Skinned Mesh Renderer compatibility
  • Documentation included for quick and reliable setup

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.4.9f1 Compatible Compatible Not listed Compatible

As listed on the Asset Store.