Action Horror FPS Kit (Mobile Edition) View on Asset Store (opens in new tab)

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Latest version
1.2.1
Last updated
First released
Unity version
6000.3.12 or later
Package size
544.5 MB
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Action Horror FPS Kit (Mobile Edition)

by Next Level 3D (opens in new tab)

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Action Horror FPS Kit - Mobile is a Unity 6 asset (URP, Forward+) for building mobile horror games without code. Includes smart AI, inventory, puzzles, Save/Load, and an Auto Light Probe Generator.

Price $29.99

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Price history

Last 6 months

USD
Price history for Action Horror FPS Kit (Mobile Edition), 6 months Current $29.99; lowest $14.99; highest $29.99 in this period. $0 $25 $50 Jul Aug Sep Oct Nov Version 1.2.1 released 18 Jul 2026 v1.2.1

Asset preview

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Action Horror FPS Kit (Mobile Edition) screenshot 1

Action Horror FPS Kit (Mobile Edition) screenshot 1

About this asset

Action Horror FPS Kit - Mobile Edition is a complete, production-ready first-person horror template optimized specifically for Android & iOS platforms. Built with a "code-less flexibility" approach, it allows you to design terrifying atmospheres, intense mobile combat, and complex level logic entirely through the Unity Inspector using built-in Unity Events.

Featuring 88 modular C# scripts, fully configured mobile-ready prefabs, and AAA-inspired horror mechanics, this kit gives you everything needed to build your next mobile survival horror game from scratch!

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🎮 TRY BEFORE YOU BUY (Playable Demo):

👉 [💾 Download Android Standalone Demo]

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📱 Gameplay Demo Video: Recorded live on Honor 200 (Snapdragon 7 Gen 3, 12GB RAM)

Optimized for Universal Render Pipeline (URP) using the highly efficient Forward+ Rendering Path, this kit delivers fluid performance and stunning lighting—even on budget smartphones.

⚡ MOBILE-FIRST ADVANTAGES

  • Built-in Auto Light Probe Generator: A powerful custom editor window (Horror FPS Kit ➔ Mobile ➔ Auto Light Probe Generator) that automatically distributes light probe networks across your custom level geometry. Perfect for baking mobile-friendly static lightmaps while keeping dynamic enemies and weapons beautifully lit!
  • Mobile Lighting Architecture: Native support for Mixed Lighting (Shadowmask mode). Keep your baked lightmaps fully responsive to runtime generator scripts (power-on/power-off mechanics) without typical mobile culling bugs.
  • Touch-Responsive HUD: Fully configured mobile Canvas overlay that adapts flawlessly to modern smartphone screens and aspect ratios.

► KEY FEATURES

🎮 Advanced Mobile FPS Controller

Smooth first-person movement with responsive controls, walking, sprinting, crouching, jumping, stamina tracking, head bob, dynamic footsteps, camera recoil support, damage feedback, and death effects.

🔎 Interaction & Examine System

Look at objects and press the interact prompt. Inspect pickups, rotate items in 3D view, read notes, open doors, use keypads, search containers, and trigger gameplay events.

🎒 Inventory, Loot & Custom Items

Unified runtime inventory backend and UI layout system. Supports built-in pickups, custom item profiles, stackable items, UI icons, drop prefabs, inventory use actions, searchable loot containers, batteries, ammo, medkits, keys, fuel, cassettes, and quest items.

🔫 Weapons & Combat

Melee combat (Crowbar) and shooting (Pistol) with aiming, reloading, bullet spread, recoil, muzzle flash, impact effects, and ammo pickups. Immersive weapons feedback featuring procedural weapon sway, weapon bobbing, and a smart wall retraction system that blocks firing when facing walls closely.

🧟 Zombie AI & Stealth

NavMesh-based zombies with idle, patrol, noise investigation, search, chase, attack, and ambush behavior. Features crouch-based stealth detection, dynamic hitbox damage multipliers (body shots vs headshots), and an advanced ragdoll death transition.

🧩 Puzzles & Level Logic

Create key doors, keypad locks, generators, elevators, lever puzzles, sliding walls, pipe wheel sockets, cassette clues, trigger events, and complex multi-step escape sequences entirely through inspector events.

💥 Destructibles, Explosives & Hazards

Explosive barrels with chain reaction logic, breakable crates and bottles, fractured prefabs, physics force, damage zones, hazard traps, camera shake, and noisy throwable objects for enemy distraction.

📼 Cassette & Valve Puzzle Systems

Use cassette tapes for audio logs, password clues, and horror events. Add pipe wheel / valve puzzles to open hidden passages, disable hazards, or restore power.

💾 Slot-Based Save & Load System

Comprehensive save system capturing player state, inventory, loot containers, doors, keypads, generators, elevators, puzzles, zombies, triggers, and destructibles.

🖥 Complete Mobile UI & Menus

Ready-to-use Mobile HUD, health, stamina, ammo, battery UI, tooltips, interaction messages, inventory UI, pause menu, main menu, settings menu, and save/load UI panels.

🏗 READY-MADE SCENES & PREFABS INCLUDED

  • Demo Scene: A fully configured vertical slice level showcasing a classic survival horror sequence (explore, find a cassette clue, fuel the generator, flip the breaker sequence, escape via the powered elevator).
  • Overview Scene & Main Menu Layout.
  • Complete Prefab Library: Mobile player prefab, zombie variations, weapons, doors, keypads, pickups, loot containers, generator, elevator, tape recorder, pipe wheel puzzle, and more.
  • Full Audio Suite: UI clicks, footsteps, gunshots, impacts, industrial engines, environmental ambient loops, and terrifying zombie groans.

From the publisher's Asset Store listing.

Technical details

Core Specifications:

  • Total Scripts: 88 modular C# scripts.
  • Render Pipeline Support: Universal Render Pipeline (URP).
  • Rendering Path Configuration: Optimized for Forward+ Rendering Path.
  • Input System: Integrated lightweight code-driven mobile touch look and movement actions.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.4f1 Not listed Compatible Not listed
6000.3.12f1 Not listed Compatible Not listed

As listed on the Asset Store.