FS Parkour And Climbing System 2 View on Asset Store (opens in new tab)

Package details

Latest version
2.0.2
Last updated
First released
Unity version
6000.0.77 or later
Package size
48.5 MB
Files
547
Favorites
57
Views in the past week
144

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$40.00 on

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FS Parkour And Climbing System 2

by Fantacode Studios (opens in new tab)

4.9 / 5 · 23 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 21
4 stars 2
3 stars 0
2 stars 0
1 star 0

Third-person Parkour and Climbing System that allows the player to traverse complex environments in the game using different parkour and climbing actions.

Price $80.00

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Price history

Last 6 months

USD
Price history for FS Parkour And Climbing System 2, 6 months Current $80.00; lowest $40.00; highest $80.00 in this period. $0 $50 $100 Jul Aug Sep Oct Nov Version 2.0.1 released 27 Jul 2026 v2.0.1 Version 2.0.2 released 16 Sep 2026 v2.0.2

Asset preview

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FS Parkour And Climbing System 2 screenshot 1

FS Parkour And Climbing System 2 screenshot 1

About this asset

Third-person Parkour and Climbing System that allows the player to traverse complex environments in the game using different parkour and climbing actions. The parkour system has predictive jumping that will automatically detect points to which the player can jump and execute precise jumps to reach them. The climbing system uses a mix of authored and procedural animations to adapt to dynamic climbing environments while looking realistic.

Quickstart Guide | Documentation | Tutorials | Discord

Save thousands of hours of work required to build a parkour and climbing system from scratch. We've done the hard work so you can focus on building your game.

The system is easy to use. Just drag the Parkour controller prefab into your scene and start playing. If you have ledges in your level that you want the player to climb, then you can select all those ledges and bake climb points on them with a single click.

Key Features

  • Predictive Jumping: Automatically detect and jump to obstacles in front of the player.
  • Hang on ledges and jump or shimmy between them based on their distance.
  • Uses Inverse Kinematics (IK) to place the hands and feet dynamically while climbing.
  • Supports Braced Hang and Free Hang climbs, and the player can transition between them seamlessly.
  • Supports climbing on ledges placed at different angles.
  • Automatically perform different parkour actions based on height and the type of obstacle
  • Bake climb points (points on which the player can climb) into your level with a single click.
  • Contains 32 climbing animations and 14 Parkour animations

From the publisher's Asset Store listing.

Technical details

  • Predictive Jumping: Automatically detect and jump to obstacles in front of the player.
  • Hang on ledges and jump or shimmy between them based on their distance.
  • Uses Inverse Kinematics (IK) to place the hands and feet dynamically while climbing.
  • Supports Braced Hang and Free Hang climbs, and the player can transition between them seamlessly.
  • Supports climbing on ledges placed at different angles.
  • Automatically perform different parkour actions based on height and type of obstacle
  • Bake climb points (points on which the player can climb) into your level with a single click.
  • Contains 32 climbing animations and 14 Parkour animations

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.77f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.