🔥 | Documentation | Publisher Website | Support🔥
⚡ SUPPORTED RENDER PIPELINE
🌀 MODERN 2D LIGHT RAYS
Bring atmospheric lighting into your 2D game with an easy-to-use tool for creating god rays, light shafts, window beams, volumetric-looking lighting and glowing particle effects.
Modern 2D Light Rays works well in:
📚 LIGHT RAY CUSTOMIZATION
Customize:
🎮 KEY FEATURES
Editable Ray ShapesLight rays are rendered on an editable shape that can be adjusted directly in the Scene View. Create narrow shafts, wide window beams, angled rays or large environmental lighting zones.
You can also drive the ray shape from a:
💡 URP 2D LIGHT INTEGRATION
Optionally create a matching URP Light2D directly from the light-ray shape.
The Light2D can follow the ray perimeter and optionally synchronize:
This makes it easy to combine the visual ray effect with actual URP 2D scene lighting.
✨ PARTICLES & DUST MOTES
Add atmospheric particles directly to a light ray.
Included particle modes:
🎨 22 BLEND MODES
Choose from a large set of light, dark and stylized blending options, including:
🌈 GRADIENT COLORING
Use corner colors or two-axis gradients
Several ready-to-use gradient presets are included.
🟪 PIXEL ART MODE
Dedicated pixel-art controls help light rays fit naturally into pixel-art scenes.
🌬️ ANIMATED RAYS
Create moving rays using:
🌐 GLOBAL & GROUP CONTROLS
Control multiple Light Rays together using:
Adjust global:
Useful for:
💻 RUNTIME API
Light Rays can also be controlled through code.
Runtime controls include:
💬 Support:
- Average 24h response time and dedicated discord server for fixing bugs and suggesting new features
👷 SUPPORTED PLATFORMS
Designed for URP-supported platforms including:
📖 DOCUMENTATION
Included:
Tested and Works Perfectly on all versions of Unity from 2022.3 and up
*all simple Demo Scenes were made to show off assets!
*All Screenshots and videos were captured on PC build!
*Music and sounds from the video are not included!