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Package details
- Latest version
- 1.0.2
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 493 KB
- Files
- 24
- Favorites
- 3
- Views in the past week
- 7
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- $9.99 on
Keywords
Texture Auditor - Optimize Memory, Build Size & Performance
Texture Auditor scans your Unity project for texture issues, estimates memory savings, and lets you fix problems in one click. Reduce memory usage, build size, and performance bottlenecks instantly.
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Last 6 months
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About this asset
🚀 Introducing Texture Auditor for Unity! 🚀
Texture Auditor helps you find and fix texture issues across your entire project.
Scan thousands of textures in seconds, identify wasted memory, estimate potential savings, and apply fixes with a single click.
All our assets are made to work with all recent unity versions available and made to be future proof. All our assets will be updated for free if they break in future unity versions.
We have confirmed our asset works & compile on the following versions:
Unity 2021✅ Unity 2022✅ Unity 2023✅Unity6, 6.1, 6.2,6.3,6.4,6.5✅
(Previous editor versions might work but haven't been tested, support can be added upon request)
🔍 Texture Auditor Detect Issues Such As:
• Uncompressed textures
• Oversized textures
• Read/Write enabled textures
• Mipmap configuration issues
• NPOT textures
• Missing platform overrides
• Color space mismatches
• Crunch compression opportunities
📊 Know Exactly What You're Saving:
• Estimated runtime memory usage
• Potential memory savings
• Estimated build size improvements
• Per-texture optimization reports
• Project-wide statistics
⚡ One Click Fixes
Fix individual textures, selected textures, or your entire project.
Preview changes before applying them and instantly see the expected savings.
💡 Built For Real Projects:
Whether you're shipping a mobile game, optimizing a large project, or preparing an Asset Store package, Texture Auditor helps you quickly find the biggest optimization opportunities without manually inspecting every texture.
🛠 Features:
• Modern UI Toolkit interface
• Folder filtering & ignore lists
• Before & after optimization previews
• Android, iOS & WebGL support
• Bulk optimization tools
• Optimized for projects with thousands of textures
📞 Support:
Email: [email protected]
Discord Username: iamtek
Discord Server: Join Here
🌟 Feedback Welcome!
If Texture Auditor helped your project, a review is always appreciated. If you encounter any issues, feel free to reach out and I'll be happy to help.
From the publisher's Asset Store listing.
Technical details
- Runtime memory estimation
- Estimated build size savings
- Detects oversized textures
- Detects uncompressed textures
- Detects unnecessary Read/Write access
- Detects mipmap configuration issues
- Detects NPOT (Non-Power-of-Two) textures
- Detects missing platform overrides
- Detects color space mismatches
- Detects crunch compression opportunities
- Android, iOS & WebGL optimization support
- Per-texture before/after optimization preview
- One-click fixes for individual textures
- Bulk Fix Selected & Fix All operations
- Folder filtering & ignore lists
- Optimized for large projects with thousands of textures
- Compatible with Unity 6, Built-in, URP & HDRP
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Compatible | Compatible |
- Render pipeline agnostic, works identically with Built-in, URP, and HDRP. Operates only on texture import settings, so it needs no SRP package and has no shader or rendering dependencies.
- Editor-only, no runtime code, nothing added to your builds.
- Unity 6+ back to Unity 2021, all build targets (Desktop, Android, iOS, WebGL). No setup required.
As listed on the Asset Store.