ModLink View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.11 or later
Package size
27.9 MB
Files
55
Views in the past week
2

Price tracking

Last checked
Tracked since
Lowest recorded
$9.99 on

Keywords

ModLink

by GameNote (opens in new tab)

No ratings yet

Fast STEP CAD to GLB converter for Unity with OCCT engine, batch processing, and precision-controlled mesh generation.

Price $9.99

Buy on Asset Store (opens in new tab)

Affiliate link Β· Purchases support this site

Price history

Last 6 months

USD
Price history for ModLink, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Aug Sep Oct Nov

Asset preview

1 / 3

ModLink screenshot 1

ModLink screenshot 1

About this asset

ModLink is a high-performance CAD-to-Unity conversion tool that transforms STEP files into optimized GLB models using a native OCCT-based engine.

Built for engineering-grade workflows and real-time 3D applications, it delivers accurate CAD tessellation with full control over mesh quality and performance.

⚑ Why ModLink?

  • πŸš€ Convert STEP CAD to GLB in seconds
  • 🧠 OCCT-powered industrial-grade precision
  • πŸ“¦ Batch processing for large CAD datasets
  • πŸŽ› Adjustable mesh accuracy (angle + deflection)
  • βš™ Native Windows x64 performance pipeline
  • πŸ”— Direct Unity Editor integration

🧩 Simple Workflow

    STEP files β†’ Unity β†’ Convert β†’ GLB β†’ glTFast β†’ Scene Ready

🎯 Precision Control

    Balance quality and performance with two core parameters:

  • Angular Deflection β†’ surface smoothness
  • Linear Deflection β†’ geometric accuracy

    From ultra-precise engineering models to real-time optimized assets.

πŸ–₯ Output

  • Standard GLB (glTF 2.0)
  • Ready for Unity rendering pipeline
  • Compatible with glTFast importer

🏭 Best For

  • CAD visualization in Unity
  • Digital twin systems
  • Manufacturing & engineering workflows
  • BIM / industrial simulation
  • Real-time product configurators

⚠ Requirements

  • Unity Editor (Windows only)
  • Windows x64 platform required
  • Native OCCT DLL dependencies

πŸ”— Recommended Integration

   For best results, use with: 

   glTFast (Unity official GLB importer)

From the publisher's Asset Store listing.

Technical details

🧩 Technical Details

  • Engine: OpenCascade (OCCT) based native geometry kernel
  • Platform: Unity Editor (Windows only)
  • Architecture: Windows x64 native plugin (DLL required)
  • Input Format: STEP (.step, .stp) CAD files
  • Output Format: GLB (glTF 2.0 binary)
  • Rendering Compatibility: Unity compatible via glTF importer (glTFast)

βš™ Mesh Generation

  • Tessellation method: OCCT BRep mesh algorithm
  • Adjustable parameters: Angular Deflection (rad), Linear Deflection (mm)
  • Supports precision vs performance trade-off

πŸš€ Performance

  • Native C++ conversion pipeline
  • Batch processing supported
  • Optimized for large CAD assemblies
  • No runtime GPU dependency for conversion

πŸ”— Dependencies

  • OpenCascade Technology (OCCT) runtime libraries included (Windows x64)
  • Unity glTF importer recommended

πŸ–₯ Requirements

  • Unity 2021 LTS or newer (recommended)
  • Windows 10/11 x64
  • Graphics API: Any (conversion is CPU-based)
  • Editor-only workflow (not intended for mobile runtime)

⚠ Notes

  • macOS and Linux are not supported due to native dependency constraints
  • Requires correct DLL folder setup via Unity Editor menu
  • Designed for CAD visualization and engineering workflows

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.11f1 Compatible Compatible Compatible

As listed on the Asset Store.