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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.50 or later
- Package size
- 36 KB
- Files
- 36
- Views in the past week
- 5
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $22.49 on
Keywords
Transit Flow - Network Puzzle Framework
Build minimalist transit network flow puzzles. A deterministic engine routes passengers along the lines you draw; overcrowding ends the run. Flow Simulator and full source. Drop-in, art-free.
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Price history
Last 6 months
USDAsset preview
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Transit Flow - Network Puzzle Framework screenshot 1
About this asset
A deterministic engine for transit network puzzles, where players draw lines to route passengers before stations overcrowd. For developers building line-drawing flow games with their own theme.
What it does
- Spawns stations with typed demand; passengers route by shortest path over the lines you draw
- Trains run your lines and board, transfer and deliver passengers within a capacity
- Overcrowding past a limit ends the run, the built-in fail state
- Deterministic seeded engine: same seed, same run, on every platform
- Save and load a whole run to JSON with exact continue after load
- Flow Simulator forecasts difficulty from the real engine: survival, congestion, balance flags
What's included
- Drop-in uGUI board in one draw call (no TextMeshPro) and a self-playing IMGUI demo scene
- Flow Simulator, Setup window, and config authoring with live validation
- Full C# source, split assemblies, and docs in the package
Requirements
- Unity 2021.3 or newer. No third-party SDK.
Support
From the publisher's Asset Store listing.
Technical details
Authored in Unity 2022.3 LTS and compatible with 2021.3 and up. Built-in render pipeline, also compatible with URP and HDRP because it is UI and logic only with no shaders. 2D and UI. No SDK is bundled and the core compiles clean with no UI dependency. Full C# source across Runtime, UI, Editor, Demo and DemoEditor assemblies. The engine is a deterministic xorshift simulation validated by a logic test. Save and load use JsonUtility over PlayerPrefs or files. Documentation is included in the package files (README and Documentation).
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.50f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.