Roguelite Run & Meta-Progression Framework View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.50 or later
Package size
69 KB
Files
37
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Roguelite Run & Meta-Progression Framework

by Faven Games (opens in new tab)

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The map, events, relics, shop and meta-progression for roguelite games. Bring your own combat, drop it in, press Play.

Price $24.99

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Price history

Last 6 months

USD
Price history for Roguelite Run & Meta-Progression Framework, 6 months Current $24.99; lowest $22.49; highest $24.99 in this period. $0 $12.5 $25 Aug Sep Oct Nov

Asset preview

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Roguelite Run & Meta-Progression Framework screenshot 1

Roguelite Run & Meta-Progression Framework screenshot 1

About this asset

The structure of a roguelite run, already built. Drop it in, press Play.

What it does

  • Generates a branching node map: battles, elites, events, shops, treasure, rest, a boss
  • Runs random events with choices, conditions and weighted outcomes
  • Stacks relics as additive and multiplicative modifiers
  • Stocks a between-node shop with buying and rerolling
  • Tracks meta-progression: a meta-currency, a prerequisite-gated upgrade tree, ascension
  • Saves and resumes a run exactly, including the map and the RNG

What's included

  • Full C# source, a sample database, and a playable demo that needs no setup
  • A Run Balance Simulator that forecasts win rate and difficulty from the real engine
  • A drop-in uGUI screen and view-models for your own UI

Good to know

  • Combat is yours. You implement one method and the map, events, shop and meta are handled
  • Deterministic from a seed, so runs replay and the simulator matches your game
  • No third-party SDKs. The core has no UI dependency

Requirements

  • Unity 2021.3 or newer. Built-in, URP and HDRP. 2D or 3D.

Support

Documentation is included in the package.

From the publisher's Asset Store listing.

Technical details

Pure C# with ScriptableObject data, full source included. Assemblies are split into Runtime, UI, Editor and Demo, all under the FavenGames.RogueliteRun namespace, and the runtime core has no UI dependency. Deterministic xorshift128+ RNG seeded through splitmix64, with save and load through an ISaveStore (PlayerPrefs and file included). You supply combat through one interface; the map, events, shop and meta-progression are handled. No third-party SDKs are bundled and it compiles in an empty project with none installed. Unity 2021.3 or newer, Built-in, URP and HDRP compatible (UI and logic only, no shaders), 2D or 3D.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.50f1 Compatible Compatible Compatible

As listed on the Asset Store.