Hero Team Auto-Battle Engine OFFICIAL SALE

The combat engine for gacha and idle hero-team RPGs. Drop it in, build your heroes, ship.


What it does

  • Deterministic team auto-battle with formation, energy, and ultimates
  • Each hero auto-attacks, charges energy, and casts an ultimate when full
  • Front and back rows with position based target selection AI
  • Status effects: damage over time, stun, shields, stat buffs and debuffs
  • Stage campaign with star ratings and capped idle offline rewards
  • Same seed always plays the identical battle

What's included

  • Battle Balance Simulator that runs the real engine over hundreds of seeds
  • Playable demo, drop-in uGUI HUD, a full sample roster, source and docs

Requirements

  • Unity 2021.3 or newer. No third party SDK. Built-in, URP and HDRP.

Support

  • info@favengames.com

(Documentation is included in the package: README + Documentation. A demo video link will be added once one exists.)