StyleForge turns any Universal Render Pipeline scene into a distinct art style — without touching a single material. It runs as one renderer feature that drives a stack of screen-space effects, so you can restyle an entire game from a single profile asset.
Start with 24 hand-tuned styles and apply them with one click: Anime, Clean Cel, Comic Book, Manga Sketch, Noir, VHS, PS1 Retro, GameBoy, Oil Painting, Watercolor, Cyberpunk, Synthwave, Sepia Western, Horror, Golden Hour and more.
But the presets are just the starting point. StyleForge is built around 8 fully independent modules you can stack and combine into looks that are entirely your own — then save them as your own presets.
The built-in StyleForge editor window gives you a live gallery with preview swatches, one-click apply with full Undo, and real-time sliders for every module. Switch styles at runtime from a single line of code — instantly or with a smooth crossfade — perfect for nightmare sequences, flashbacks, photo modes or biome changes.
Whether you want a finished look in seconds or a custom art direction nobody else has, StyleForge does both.
WHO IT'S FOR
- Solo devs and small teams who want a strong visual identity fast
- Stylized, cozy, horror, retro and narrative games
- Anyone who needs runtime style switching for gameplay moments
Works in Unity 6+ on URP, with Render Graph and a Compatibility Mode fallback. Clean, documented C# and a full PDF manual included.