Level Map & Stage Progression System View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.50 or later
Package size
60 KB
Files
36
Favorites
2
Views in the past week
12

Price tracking

Last checked
Tracked since
Lowest recorded
$13.99 on

Keywords

Level Map & Stage Progression System

by Faven Games (opens in new tab)

No ratings yet

A drop-in level map for level based games: stages, paths, locked and unlocked states, stars, save and load, and a visual editor. No TextMeshPro, no DOTween, no SDKs.

Price $19.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Level Map & Stage Progression System, 6 months Current $19.99; lowest $13.99; highest $19.99 in this period. $0 $10 $20 Aug Sep Oct Nov

Asset preview

1 / 3

Level Map & Stage Progression System screenshot 1

Level Map & Stage Progression System screenshot 1

About this asset

A drop-in level map for level based games. Lay out stages, press Play, ship.

What it does

  • Stages with locked, unlocked, current and completed states
  • Linear chains or branching paths (require all, or require any)
  • Star ratings per stage, best result kept across replays
  • Scrollable map that slides to the current stage
  • Save and load progress, PlayerPrefs by default or your own store
  • One call to clear a stage and unlock the next ones

What's included

  • Visual Map Designer window: place, drag and link stages
  • Map Validator that flags unreachable stages and bad links
  • Drop-in uGUI view, a cannot-break demo scene, full docs
  • Code-drawn nodes, stars and paths, so no textures to import

Requirements

  • Unity 2021.3 or newer. No dependencies.

Support

From the publisher's Asset Store listing.

Technical details

Authored in Unity 2022.3 LTS, minimum 2021.3. Works in Built-in, URP and HDRP. 2D uGUI and logic only. No third-party SDKs are bundled or required, and it compiles clean on a fresh project. Full C# source, split into Runtime, UI, Editor and Demo assembly definitions under the FavenGames.LevelMap namespace. No TextMeshPro and no DOTween. Saving uses PlayerPrefs by default, with an IProgressStore interface for your own backend. Works with the legacy and the new Input System. Documentation is included in the package files.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.50f1 Compatible Compatible Compatible

As listed on the Asset Store.