Survivors-like & Bullet Heaven Framework View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.50 or later
Package size
98 KB
Files
68
Favorites
1
Views in the past week
21

Price tracking

Last checked
Tracked since
Lowest recorded
$31.49 on

Keywords

Survivors-like & Bullet Heaven Framework

by Faven Games (opens in new tab)

No ratings yet

The systems layer of a survivors-like / bullet-heaven game: spawning, auto-firing weapons, a level-up draft, weapon evolutions, scaling hordes, bosses and meta progression. Render-agnostic, no art.

Price $44.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Survivors-like & Bullet Heaven Framework, 6 months Current $44.99; lowest $31.49; highest $44.99 in this period. $0 $25 $50 Aug Sep Oct Nov

Asset preview

1 / 2

Survivors-like & Bullet Heaven Framework screenshot 1

Survivors-like & Bullet Heaven Framework screenshot 1

About this asset

The systems behind survivors-like / bullet-heaven games (Vampire Survivors, Brotato, Halls of Torment) as a drop-in framework. You bring the art; it runs the run.

What it does:

-Auto-firing weapons with seven behaviours: projectile, spread, area, aura, orbit, melee, chain

-Level-up draft with rarities, reroll, banish and skip

-Weapon evolutions: a max-level weapon plus a passive becomes a stronger weapon

-Spawn director with budget pacing, time scaling and scheduled elite and boss waves

-One stat system shared by characters, passives and permanent meta upgrades

-XP gems, magnet pickup, gold, health, revivals, run timer and win or lose

-Deterministic engine: same seed and input give the same run

Requirements:

-Unity 2021.3+. No third-party packages. The demos use Unity's classic Input.

Support:

[email protected]

Documentation is included in the package (README + Documentation).

From the publisher's Asset Store listing.

Technical details

Render-agnostic systems framework: the engine simulates the run and raises events, so it works in Built-in, URP and HDRP and in 2D or 3D with your own art and camera. Deterministic fixed-step engine with seeded RNG, spatial-grid enemy queries and pooled entities. Split into Runtime, UI, Editor and Demo assembly definitions under the FavenGames.Survivors namespace, single root folder, full C# source. No SDKs are bundled or required and it compiles clean on a fresh project. Meta progression saves through a swappable store (PlayerPrefs and file included). Designer tools: a setup window, a content validator and an engine-exact Run Balance Simulator.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.50f1 Compatible Compatible Compatible

As listed on the Asset Store.