Add localization to your game without rebuilding it. Edit your text in a
spreadsheet, keep it in sync with Google Sheets, and switch language at runtime
with one line of code.
No add-on, no API key, no Apps Script. The Google Sheets sync reads the sheet's
public CSV export, so it keeps working when other tools stop.
- One database asset holds every language and key, with no cross-asset references
- CSV and XLSX import and export, no Excel library needed
- Plural rules for English, Turkish, French, Russian, Polish, Arabic and more
- Right-to-left shaping for Arabic and Persian, with lam-alef ligatures
- Drop a component on any uGUI Text or TextMeshPro label and pick a key
- A language dropdown for your options menu
- A scanner that finds keys used in scenes and prefabs but missing from the database
Works in Built-in, URP and HDRP, in 2D and 3D. TextMeshPro support is optional and
compiles only when the package is installed. Includes IMGUI and uGUI demo scenes
and full documentation.
Support: info@favengames.com