Pixit Cargo Network Pro OFFICIAL SALE

Cargo Network Pro is a flexible cargo logistics framework for Unity, designed for train, sea, and air transport systems.

Build routes between cities, factories, mines, ports, airports, and storage nodes. Each node can request cargo, unlock new production stages, store resources, and expand visually as deliveries are completed. Vehicles can load and unload cargo based on route rules, carry different cargo types, and display cargo visuals while moving.

The system is built to be easy to use in the editor. Place nodes in your scene, configure what they request and produce, assign cargo rules to routes, generate rail visuals, and watch your cargo network come alive.

Features

  • Modular cargo node system
  • Cities, factories, mines, storage nodes, ports, and airports
  • Request-based progression
  • Stage unlocks and production chains
  • Route-based load and unload rules
  • Cargo-specific visual prefabs
  • Train movement with cargo trailers/visuals
  • Smart rail visual generation
  • Sea and air route support
  • World-space UI for nodes and vehicles
  • Node growth/scatter support for expanding settlements
  • Editor window for faster setup
  • Designed to be extended for tycoon, logistics, city-building, and strategy games

Cargo Network Pro is not a full game template. It is a reusable system that helps you build your own transport, trade, and production gameplay faster.


Documentation