Every mystery game rebuilds the same systems: clue tracking, testimony,
contradictions, the board with the red string. This is that layer, finished.
What it does
- Locations, clues and statements, all gated by what the player has earned
- Present evidence against a statement to expose the lie
- Evidence board: pin two pieces together to prove a deduction
- Fill-in deductions and timeline reconstruction, Golden Idol style
- Press witnesses for more, accuse when the proof holds up
- Scoring with penalties, ranks and a built-in hint system
- Saves and resumes anywhere via one small interface
What's included
- Drop-in investigation screen built in code (board, testimony, deductions, accusation)
- A complete playable case (The Harbor House Case) plus an unbreakable demo scene
- Solvability Checker: replays the real engine and proves your case can be solved
- Setup window, case validation, Play-mode inspector, full source, full docs
Requirements
- Unity 2021.3 or newer. No other packages, no SDKs, no art dependencies.
Limitations
- Logic and UI only: no dialogue camera work, voice or character art.
Support
- info@favengames.com
- Documentation is included in the package.