Create immersive rainy environments with a complete rain system designed for both gameplay and cinematic scenes.
The package includes drag-and-drop Character Follow and World Rain prefabs, allowing you to quickly add realistic rainfall to your projects. Surface interaction is powered by a raycast splash system that creates accurate splash placement on virtually any environment, while additional depth buffer and plane collision options provide lightweight alternatives when needed.
Whether you're building a dense forest, a rainy city street, or a stylized fantasy world, every effect is fully customizable through exposed Visual Effect Graph parameters.
Features:
Included:
NOTE: This package works on a High-definition rendering pipeline/Universal rendering pipeline. Visual Effect Graph is required.
Online documentation
https://paulinavfx.com/products/unity-documentation/rain-vfx-hdrp-urp/
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Contact: info@paulinavfx.com
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