True Alpha Transparency View on Asset Store (opens in new tab)

Package details

Latest version
1.0.3
Last updated
First released
Unity version
6000.3.19 or later
Package size
172.3 MB
Files
183
Favorites
21
Views in the past week
23

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$24.99 on

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True Alpha Transparency

by Lumen Section (opens in new tab)

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True Alpha is a render pass for the Universal Render Pipeline (URP) that completely resolves the classic limitations of rendering transparent objects.

Price $49.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for True Alpha Transparency, 6 months Current $49.99; lowest $24.99; highest $49.99 in this period. $0 $25 $50 Aug Sep Oct Nov Version 1.0.1 released 23 Jul 2026 v1.0.1 Version 1.0.2 released 6 Aug 2026 v1.0.2 Version 1.0.3 released 14 Sep 2026 v1.0.3

Asset preview

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True Alpha Transparency video 1 (plays on the Asset Store)

About this asset

⚙️ The Problem

Traditionally, game engines must sort transparent objects by their distance from the camera. This approach inevitably fails when dealing with intersecting geometry (like hair cards, foliage, or clothing layers).

✅ Our Solution

True Alpha implements Order-Independent Transparency (OIT). It can render any transparent geometry without the need for CPU-heavy sorting, giving you pixel-perfect visuals.

💡 Important Note

Once the packaged imported, install it using Tools/True Alpha/Install

🛠️ Compatibilities

  • Unity 6 and above
  • Shader-graph
  • Universal Render Pipeline using either Forward or Forward+

For questions and feedbacks, please join our Discord Server.

From the publisher's Asset Store listing.

Technical details

Features:

  • Perfect Intersections: Ideal for complex hair, fur or foliage.
  • Drop-in Shaders Included: Comes with production-ready Lit, Simple Lit, and Unlit shaders that mimic standard URP shaders but with transparency.
  • Shader Graph Support: Includes custom Shader Graph targets, allowing you to easily build your own custom transparent shaders from scratch.

Requirements:

  • Unity 6.0 or newer
  • Universal Render Pipeline (URP)
  • Vulkan, DirectX 12 or Metal
  • Forward or Forward+ rendering path

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.6.0f1 Not listed Compatible Not listed
6000.3.21f1 Not listed Compatible Not listed
6000.3.19f1 Not listed Compatible Not listed

As listed on the Asset Store.