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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.4.7 or later
- Package size
- 136 KB
- Files
- 48
- Favorites
- 2
- Views in the past week
- 13
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $13.99 on
Keywords
Combat Juice 2D
Add hit stop, camera shake, recoil, squash/stretch, sprite flash, damage numbers, and impact feedback to your 2D combat in minutes.
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Price history
Last 6 months
USDAsset preview
1 / 4
Combat Juice 2D screenshot 1
About this asset
Combat Juice 2D is a plug-and-play combat feedback toolkit for Unity 2D games.
It helps you make attacks feel heavier, hits feel sharper, and enemies react with satisfying impact — without hand-crafting complex animations.
Add the component, assign a profile, trigger a hit, and combine effects like recoil, hit stop, squash & stretch, sprite flash, camera shake, and damage numbers into one polished combat reaction.
Designed for:
- 2D action games
- Platformers
- Roguelikes
- Metroidvanias
- Top-down combat games
- Pixel art or sprite-based games
Combat Juice 2D focuses on one thing: making combat feel better fast.
Key Features
- Hit stop / impact pause
- Camera shake
- Directional camera shake
- Recoil motion
- Knockback motion
- Rotation kick
- Squash & stretch
- Sprite flash
- Damage numbers
- Audio pitch randomization
- Impact variation helpers
- ScriptableObject reaction profiles
- Ready-made presets
- Custom inspector
- Test buttons inside the editor
- Beginner-friendly setup
- Modular runtime architecture
From the publisher's Asset Store listing.
Technical details
- Built for Unity 2D
- Works with SpriteRenderer-based characters
- Uses clean C# runtime modules
- ScriptableObject-based profiles
- Runtime, editor, demo, and documentation separated
- Assembly definition support
- No third-party dependencies
- Includes demo scene
- Includes sample profiles
- Includes documentation and quick-start guide
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.4.7f1 | Compatible | Compatible | Not listed | Compatible |
As listed on the Asset Store.