Factory & Automation Kit: Belts, Machines, Recipes & Power OFFICIAL SALE

The hard part of a factory game is the part players never see: items moving on belts without the framerate dying, machines pulling the right inputs, power throttling the line when you overbuild. That comes built. The kit runs the simulation and raises events; your game keeps its own art, world and meaning.


What it does

- Belts carry items with real backpressure, on any 2D or 3D grid

- Balanced splitters, underground belts, and belts that merge by side-loading

- Miners, recipe machines, storage, and a power grid that throttles under load

- Items, recipes and tuning live in plain assets you edit

- Save and load the whole factory, down to the tick

- Throughput Calculator: the machines, miners and belts for any target rate

- Drop-in view draws a live factory in code, or read the grid and draw your own

- Raises events for delivered and crafted items, and never touches your inventory


What's included

- Drop-in uGUI screen and power HUD, built in code (no art, no TextMeshPro)

- IMGUI demo scene that runs with no setup, and full C# source


Requirements

- Unity 2021.3 or newer. No dependencies, no SDKs, nothing else to install.


Support

- info@favengames.com (documentation is included in the package)