Hot Patch | Edit C# Without Leaving Play Mode View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
2022.3.62 or later
Package size
7.8 MB
Files
56
Favorites
5
Views in the past week
11

Price tracking

Last checked
Tracked since
Lowest recorded
$13.49 on

Keywords

Hot Patch | Edit C# Without Leaving Play Mode

by Divinity Codes (opens in new tab)

1 rating, too few to average

Edit C# while Play Mode is running. Save your script in any IDE and Hot Patch applies the changes instantly, keeping your game running and your workflow uninterrupted.

Price $26.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Hot Patch | Edit C# Without Leaving Play Mode, 6 months Current $26.99; lowest $13.49; highest $26.99 in this period. $0 $25 $50 Sep Oct Nov Version 1.0.1 released 2 Sep 2026 v1.0.1

Asset preview

1 / 5

Hot Patch | Edit C# Without Leaving Play Mode screenshot 1

Hot Patch | Edit C# Without Leaving Play Mode screenshot 1

About this asset

Edit. Save. Keep Playing.

Hot Patch lets you update your C# code while Unity is in Play Mode.

Simply edit your scripts in your favorite IDE, save the file, and Hot Patch automatically patches the updated methods without restarting Play Mode or triggering Unity's compilation pipeline.

Spend less time waiting and more time building.

Perfect for gameplay programming, rapid prototyping, balancing, bug fixing, and fast iteration.

Works with your existing workflow. No IDE plugins. No complex setup. Just import the package and start patching.

Third-Party Notices

Hot Patch includes third-party libraries and custom assets. Their licenses and attribution details are provided in Third-Party Notices.txt, located at DivinityCodes/HotPatch/Third-Party Notices.txt.

From the publisher's Asset Store listing.

Technical details

Features

  • Runtime C# method patching
  • Works with any IDE
  • Automatic file detection
  • Supports Unity event methods
  • Generic methods
  • Static methods
  • Local functions
  • Lambda expressions
  • Method parameter changes
  • Return type changes
  • Extension methods
  • Properties and indexers
  • Conversion operators
  • Events
  • Warm-up patching
  • Patch logging
  • Zero configuration

And Much More!

Supported OS: Windows / macOS

Link to documentation: https://divinitycodes.de

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.