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Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 6000.3.11 or later
- Package size
- 1.2 MB
- Files
- 20
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Keywords
Parallax 3D Pro
Create realistic 3D interior spaces from a single Quad. Independent room volumes, scalable XYZ dimensions, circular layout support, and full compatibility with Built-in, URP, and HDRP.
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Parallax 3D Pro
Create realistic volumetric interior spaces using only a single Quad.
Parallax 3D Pro is an advanced Interior Mapping solution that simulates complete 3D room volumes without requiring interior geometry. Unlike traditional fake interior techniques, every Quad represents an independent room that can be freely scaled, rotated, and positioned.
Design anything from skyscraper windows and storefronts to trains, hotels, modular buildings, and futuristic space stations while maintaining extremely low geometry costs.
Features
• Single-Quad 3D interior rendering
• Independent room volume per Quad
• Support textures in OpenEXR format
• Precise room size control through Transform Scale
• Adjustable Width, Height, and Depth
• Arbitrary room orientation and rotation
• Circular and curved building support
• Real-time volumetric parallax effect
• Low geometry and memory usage
• Suitable for large-scale city environments
• Mobile and VR friendly
• Built-in Render Pipeline support
• Universal Render Pipeline (URP) support
• High Definition Render Pipeline (HDRP) support
• Directly support textures in OpenEXR format
Ideal For
• Building windows
• City skylines
• Hotels and apartments
• Office buildings
• Shopping malls
• Storefront displays
• Subway and train interiors
• Modular architecture
• Sci-fi environments
• Space stations and spacecraft
Parallax 3D Pro delivers convincing interior depth while keeping scenes lightweight and scalable.
From the publisher's Asset Store listing.
Technical details
Unity 2021.3 LTS or newer
• Built-in Render Pipeline
• Universal Render Pipeline (URP)
• High Definition Render Pipeline (HDRP)
• Shader-based interior volume rendering
• Ray-box intersection interior mapping
• Independent room volume system
• Per-object width, height, and depth control
• Transform-based room scaling
• Arbitrary object rotation support
• Circular and curved layout compatible
• GPU Instancing compatible
• Mobile compatible
• VR compatible
• No interior meshes required
• No additional geometry generation required
• Documentation included
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.11f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.