Heatlog is an extremely easy to use tool which allows you to easily save and visualize spatial log data directly in your Unity3D editor. This is especially useful to track customizable events such as player / NPC movements over time and their actions or to track hotspots (camping points, areas where bots get stuck, areas where players die often, etc).
Integration takes few minutes as logging is a simple call in your code. Everything else is handled automatically by the integrated viewer directly in the Unity3D editor. Easy to use demo scene included.
Logging is completely customizable: you can log any event for any entity (most likely players, but they could also be projectile impact points, spawn points, etc.)
📚 Download the manual PDF here -> https://evolvedlabs.com/heatlog/HeatLog_Manual_10.pdf