View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.50 or later
- Package size
- 105 KB
- Files
- 73
- Favorites
- 1
- Views in the past week
- 14
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $29.99 on
Keywords
Gacha & Collection Kit: Banners, Pity & Hero Collect
- Price drop
Summon banners with soft/hard pity, 50/50 guarantees, odds disclosure, pull history and a hero collection with star-ups. Drop-in screens included, no backend needed.
Lowest recorded price
Get 40% off on Asset Store (opens in new tab)Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 2
Gacha & Collection Kit: Banners, Pity & Hero Collect screenshot 1
About this asset
Summon banners, pity and a collection for Unity. Add the service, assign a config, press Play; the demo runs with no setup and no backend.
What it does
- Soft pity, hard pity and the 50/50 featured guarantee, persisted per banner
- Banner schedules with UTC windows, countdowns and a daily free pull
- Odds screen and exportable rate sheet (Apple and Google require published odds)
- Pull history with pity counts and trigger tags
- Collection with duplicates to shards and star-ups
- Multi-pull rarity floor and shared pity groups
- Remote JSON overrides for windows and costs, optional HMAC signing
- Clock-rollback guard, plus trusted time from any URL's Date header
What's included
- Drop-in summon + collection screens (built in code, restylable, no TextMeshPro)
- A no-setup IMGUI demo, a full uGUI demo with a 22-hero sample roster
- Setup window, config validation, banner inspector with live odds preview
- Full documentation and readable C#
Good to know: the kit raises events and you grant the real reward, so it fits any game and never touches your economy. A local wallet is included for instant testing; wire your own currency provider for production. Save signing deters casual editing but is not a server authoritative economy.
Requirements
- Unity 2021.3 or newer. Built-in, URP and HDRP. No third-party SDKs.
Support
From the publisher's Asset Store listing.
Technical details
Pure C#, logic and uGUI only, so it works the same on Built-in, URP and HDRP. Unity 2021.3 or newer. Five assembly definitions (Runtime, UI, Editor, Demo, Demo Editor) keep the core free of any UI dependency. No third-party SDKs, no TextMeshPro, no textures; the included screens draw their sprites in code. All state saves as JSON through PlayerPrefs or a file, with seams (ICurrencyProvider, ISaveStore, ITimeSource, IRandomSource) for your own economy, cloud save, server time or server-side pulls. The only network call is an optional HTTP HEAD request to a URL you supply for trusted time. Demo scenes and the 22-item sample roster can be deleted without breaking anything.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.50f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.