Gacha & Collection Kit: Banners, Pity & Hero Collect OFFICIAL SALE

Summon banners, pity and a collection for Unity. Add the service, assign a config, press Play; the demo runs with no setup and no backend.


What it does

- Soft pity, hard pity and the 50/50 featured guarantee, persisted per banner

- Banner schedules with UTC windows, countdowns and a daily free pull

- Odds screen and exportable rate sheet (Apple and Google require published odds)

- Pull history with pity counts and trigger tags

- Collection with duplicates to shards and star-ups

- Multi-pull rarity floor and shared pity groups

- Remote JSON overrides for windows and costs, optional HMAC signing

- Clock-rollback guard, plus trusted time from any URL's Date header


What's included

- Drop-in summon + collection screens (built in code, restylable, no TextMeshPro)

- A no-setup IMGUI demo, a full uGUI demo with a 22-hero sample roster

- Setup window, config validation, banner inspector with live odds preview

- Full documentation and readable C#


Good to know: the kit raises events and you grant the real reward, so it fits any game and never touches your economy. A local wallet is included for instant testing; wire your own currency provider for production. Save signing deters casual editing but is not a server authoritative economy.


Requirements

- Unity 2021.3 or newer. Built-in, URP and HDRP. No third-party SDKs.


Support

- info@favengames.com