Ability System Kit OFFICIAL SALE

A stats, effects and abilities system for action and RPG games. Drop it into your project and build attributes, buffs, cooldowns and skills without rewriting the same plumbing each time. It runs in single player with no third-party package, and has a clean seam for any netcode.


What it does

- Attributes with add, multiply and override modifiers, and clamping

- Effects that are instant, timed or infinite, with damage and heal over time

- Hierarchical tags for states, requirements and immunities

- Abilities with cost, cooldown, cast time, plus passive and toggle types

- Cues that play your own VFX and sound from a tag, kept apart from logic

- Save and load of attribute and tag state through a simple seam


What's included

- Drop-in uGUI: ability bar, buff and debuff icons, resource bars, floating combat numbers

- IMGUI demo, uGUI arena demo, a sample ability pack, an editor setup window, full source


Requirements

- Unity 2021.3 or newer. Built-in, URP and HDRP. 2D and 3D. No TextMeshPro needed.


Good to know

- Single player out of the box. Networking is an optional seam, off by default, with no SDK bundled.


Support

- info@favengames.com

(Full documentation is included in the package: README and Documentation.md.)