City Builder View on Asset Store (opens in new tab)

Package details

Latest version
V1.6.27LTS
Last updated
First released
Unity version
6000.4.0 or later
Package size
536.5 MB
Files
2,173
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3
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$12.49 on

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City Builder

by J.A.Y POWER (opens in new tab)

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A simple, lightweight Editor tool by JAY POWER that lets you paint and snap prefabs directly into your scene. Built to speed up your level design workflow with zero runtime overhead.

Price $24.99

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Price history

Last 6 months

USD
Price history for City Builder, 6 months Current $24.99; lowest $12.49; highest $24.99 in this period. $0 $12.5 $25 Aug Sep Oct Nov Version V1.5.7LTS released 24 Aug 2026 v1.5.7LTS Version V1.6.27LTS released 28 Sep 2026 v1.6.27LTS

Asset preview

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City Builder screenshot 1

City Builder screenshot 1

About this asset

Hey everyone, JAY POWER here. I built City Builder because honestly, dragging and dropping hundreds of props, roads, and buildings into the hierarchy by hand gets exhausting and slows down development. 

This is a custom Editor tool designed to fix that. It gives you a clean, simple HUD right inside your Scene View. You just select your prefabs, paint them, and snap them onto a grid without fighting the Unity interface. Whether you are blocking out a quick prototype in a weekend jam or laying out a massive final map, this tool gets out of your way and lets you build fast.

The best part? It is purely an Editor script. That means it won't add a single byte of memory or performance cost to your final game build. 

To make sure you can start testing it the second you hit import, I've packed in a starter set of free CC0 3D models from Kenney. But the tool is totally flexible—you can swap out my demo models and plug in your own custom prefabs in just a few clicks.

From the publisher's Asset Store listing.

Technical details

- Tool Type: Custom Editor Extension / Scene GUI.

- Performance: 100% Editor-only. It doesn't run in your final build, meaning zero garbage collection and zero runtime overhead.

- Pipelines: Works out of the box with Built-in, URP, and HDRP (the included demo materials will automatically upgrade in Unity 6+).

- Compatibility: Runs great on both Windows and macOS Unity Editors.

- What's Included: The City Builder scripts, plus a starter pack of CC0 Kenney models (buildings, trees, roads) pre-configured and ready to paint.

- Source Code: Full C# source code is included. Feel free to open it up and tweak the tool to fit your studio's specific workflow.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.4.0f1 Compatible Compatible Compatible Compatible

- This is a pure Editor Extension. It works natively on both Windows and macOS Unity Editors.

- The prefabs placed using this tool have zero runtime overhead and are 100% compatible with all target platforms (PC, Mobile, WebGL, VR/AR, and Consoles).

- Demo scene models are provided with Standard materials, but they will seamlessly auto-convert if you are using URP or HDRP in Unity 6+.

As listed on the Asset Store.