Tutorial & Onboarding System - Spotlight, Coach Marks, Tooltips View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.50 or later
Package size
53 KB
Files
34
Favorites
1
Views in the past week
13

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$29.99 on

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Tutorial & Onboarding System - Spotlight, Coach Marks, Tooltips

by Faven Games (opens in new tab)

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Guided tutorials and first-run flows for Unity. Spotlight any element, show a tooltip, gate input, and step the player through. No prefab to wire up.

Discount -40% Previous price $49.99 Price $29.99

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Price history

Last 6 months

USD
Price history for Tutorial & Onboarding System - Spotlight, Coach Marks, Tooltips, 6 months Current $29.99; lowest $29.99; highest $49.99 in this period. $0 $25 $50 Jul Aug Sep Oct Nov

Asset preview

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Tutorial & Onboarding System - Spotlight, Coach Marks, Tooltips screenshot 1

Tutorial & Onboarding System - Spotlight, Coach Marks, Tooltips screenshot 1

About this asset

Add a guided tutorial to your game without building the highlight and step logic yourself.

What it does

- Dim the screen and spotlight any UI element, world object or screen area

- Tooltip with a pointer arrow, placed automatically where there is room

- Block input, or let taps reach the real control underneath

- Steps advance on a tap, a Next button, a game event, a condition, or a timer

- Author a whole flow in the inspector, no code

- Remembers finished flows and skips them on the next launch

What's included

- A drop-in uGUI overlay, an IMGUI demo that runs on any setup, a sample flow, full C# source and documentation

Good to know

- The overlay is a screen-space layer, so it renders the same in Built-in, URP and HDRP. It uses Unity UI and needs no TextMeshPro. World targets use Camera.main by default, with an override on the runner.

Requirements

- Unity 2021.3 or newer. Uses Unity UI, which ships with Unity.

Support

- [email protected]

From the publisher's Asset Store listing.

Technical details

Flows are ScriptableObjects edited with a reorderable step list. Targets resolve by key so assets hold no scene references. Runtime, UI, Editor and Demo assemblies under the FavenGames.Onboarding namespace. The core has no UI dependency, which is how the IMGUI demo provides its own look. Funnel callbacks are available for analytics.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.50f1 Compatible Compatible Compatible

As listed on the Asset Store.