Online Documentation: https://docs.google.com/document/d/1FDd2sCaHn3-4kb1WhdRuEWnz8YguDzSJZbSLJZztDqk/edit?usp=sharing
Third Party Notices: This package includes third-party content licensed under SIL Open Font License 1.1 and CC0 1.0. See Third-Party Notices.txt included in the package for details.
Sidenote:
This system is part of the Survival Game Template Stylized 3D unity asset. I encourage you to take a look at the full Game Template and see if it better fits your needs before purchasing this system.
The Item Inventory System contains a wide range of systems and features, and while it has been carefully developed and tested, it is still possible to encounter bugs or unexpected behavior.
If you run into any issues, please don’t hesitate to reach out. You can contact me at andreypopu@gmail.com with the following information:
· A clear description of the bug
· How you discovered it
· Steps to reproduce the issue
· Any error messages or screenshots (if available)
This information helps me quickly identify and fix the problem. I will do my best to resolve any reported issues as soon as possible and include fixes in future updates of the template.
This project has a dependency on the Quick Outline unity package by Chris Nolet.
https://assetstore.unity.com/packages/tools/particles-effects/quick-outline-115488
Overview
The Item Inventory System 3D provides everything you need to quickly integrate a fully working inventory system into your game. Instead of spending weeks developing item management systems from scratch, you can start with a fully functional foundation and focus on creating gameplay and content!
Whether you're building a survival game, RPG, farming simulator, dungeon crawler, crafting game, or any project that requires item management, this system provides a flexible and extensible framework that can be easily adapted to your needs.
The Inventory System is built around a clean and easy-to-use architecture designed for customization and and future expansion. It includes all core inventory functionality expected in modern games.
The Inventory System includes a complete set of item management functionalities designed for modern games. Players can move items through drag-and-drop interactions, organize stackable items, split stacks, and quickly access equipment through a fully integrated hotbar system.
The package supports loot containers and storage systems such as chests, allowing item transfer between inventories. Items are made in a way that it's easy to create, categorize, and expand your item database without modifying existing systems.
A complete inventory UI is included, featuring inventory windows, hotbar elements, item icons. The system is fully compatible with Unity's Input System and has been built with a scalable architecture that emphasizes maintainability, customization, and future expansion.