Native Health SDK for Unity View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.0.69 or later
Package size
1.6 MB
Files
172
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Native Health SDK for Unity

by Assets4Devs (opens in new tab)

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Cross-platform Health API integration for Unity.

Price $59.99

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Price history for Native Health SDK for Unity, 6 months Current $59.99; lowest $41.99; highest $59.99 in this period. $0 $50 $100 Sep Oct Nov

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Native Health SDK for Unity video 1

About this asset

Native Health SDK gives Unity projects one clean C# API for Native Health APIs

Use it to add native health, fitness, activity, sleep, heart, workout, trend, summary, and score features without building separate platform integrations from scratch.

Best for:

  • Fitness and wellness apps and games
  • Activity trackers and habit apps
  • Gamified health experiences
  • Companion apps for mobile users
  • Health-data prototypes and MVPs

Demo Apps

Included:

  • Unified Unity C# runtime API
  • Built Android AAR
  • Built Apple XCFramework
  • Editor setup tools for build configuration
  • Sample scene for permission, read, and write testing
  • Integration documentation

Supported health features include:

  • Availability checks and permission requests
  • Steps, distance, energy, and activity data
  • Heart and vitals data where supported
  • Sleep sessions and sleep-stage data where supported
  • Workout read/write flows
  • Quantity samples, summaries, trends, and health scores

Platform support:

  • Android: Android 9/API 28 or higher with Google Play services and Health Connect available
  • Apple: HealthKit-capable iOS Device or Simulator, iPadOS, macOS, Mac Catalyst, and visionOS targets where supported by Apple

Note: Apps using health data must configure their own store privacy declarations, entitlements, usage descriptions, permissions, and declaration where required.

The Unity-side code and setup files are customizable. The package ships with built native plugin binaries for buyer use.

From the publisher's Asset Store listing.

Technical details

Native Health SDK is a Unity plugin that bridges Unity C# code with Native Health API.

Key features:

  • Unified Unity C# API for native integration
  • Runtime platform availability checks
  • Native health permission request flow
  • Read and write support for supported health data types
  • Activity, steps, distance, energy, workout, sleep, heart, quantity sample, summary, trend, and health score APIs
  • Sample Unity scene for permission, read, and write testing
  • Integration documentation and privacy policy template

Included files:

  • Unity C# runtime scripts
  • Android AAR plugin binary
  • Apple XCFramework plugin binary
  • Editor installer for dependencies and minimum SDK setup
  • Sample scene and example MonoBehaviour
  • Buyer-facing integration documentation

Android requirements:

  • Android 9/API 28 or higher
  • Google Play services installed
  • Health Connect available on the device
  • Android 14 or higher includes Health Connect in system settings
  • Android 13 or lower requires the Health Connect app from Google Play
  • Google Play Health Apps declaration required before publishing Health Connect features

Apple requirements:

  • HealthKit-capable Apple target
  • HealthKit capability enabled in Xcode
  • HealthKit entitlement added to the app target
  • NSHealthShareUsageDescription for read access
  • NSHealthUpdateUsageDescription for write access
  • Manual review of UIRequiredDeviceCapabilities if HealthKit is optional

Compatibility:

  • Android: Android 9/API 28+ with Google Play services and Health Connect available
  • iOS: HealthKit-supported iPhone targets
  • iPadOS: HealthKit-supported iPad targets
  • macOS: HealthKit-supported macOS targets
  • Mac Catalyst: HealthKit-supported Catalyst targets
  • visionOS: HealthKit-supported visionOS targets

Testing notes:

  • Use physical devices for final validation
  • Use a device or supported emulator image for testing
  • Test permission grant, denial, revocation, and unsupported-device flows
  • Rebuild and reinstall builds after SDK or dependency updates

Important: This SDK does not include a backend, analytics, advertising, telemetry, account system, or cloud sync service. Apps using health data must provide their own privacy policy and store declarations.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.69f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.