This pack contains many 3D model of different small Viruses & Biomolecules with CYBER theme.Best fit for Sci-fi, Futuristic, Medical, Openworld, 3D related and any other types of Games. Included custom shader made with shadergraph.
You can also assign these shaders to your own 3D character & gameobjects.All materials are highly customizable too. Adjust the properties and create your own easily.
Technical Details:-
- Material(s) : Custom material (Made with Shadergraph v12)
- Model's : Viruses & Biomolecules
- Animations : Idle animation for few models only.
- Poly count (in Tri's) : Min poly count - 512, Max poly count - 4608
Virus 1 (1280), Virus 2 (1408), Virus 3 (1760), Virus 4(896), Virus 5(1728), Virus 6(3648), Virus 10(1088), Virus 14(1824), Virus 16 (4608), Virus 18 (512), Virus 37(2304)
- Unwrapped : YES
- Customizable shader : YES
- Prefab Variations : 296+ (9+ variation's for each model's.You can create new variation easily)
- Texture Size : 1024 x1024, 2048 x 2048. PNG format
- Shadergraph version - 12.1.11
- URP support : YES
Features:-
- Different Virus & Biomolecules models
- Customizable Shaders/Materials
- Create your own color variation in just clicks
- Best fit for Medical, Hospital, Openworld 3D survival games (This is upto your choice)
- Optimized Lowpoly model's
- Models comes with simple colliders
- PBR HQ beautifull Shaders and Materials
- Include many Prefab variations
- Mobile, AR supported
- 3D Model's are completely unwrapped.
- Shader also support's for custom 3D meshes with unwrapped UV.
- All nodes, materials and textures are appropriately named.
- Arranged pivots, well named folders
- Easy to use (Drag and drop)
How to use:-
Simply drag and drop the prefab to your scene and use it.
Glowing Shader/Material features:
- Fresnel Effect: Adds an adjustable edge glow to the mesh. Includes On/Off toggle, Fresnel Power, Opacity, and Color controls.
- Pattern Overlay: Applies an overlay texture for extra surface details. Supports tiling, offset, and animation along the surface for dynamic effects.
- Distortion: Warps the Pattern Overlay to create unique, organic-looking surface variations.
- Other Features: Includes Base Color, Metallic, and Normal Map texture slots for flexible material customization.
- Hue Control: Quickly adjust the overall color or tone of the material with a single slider.
❓ Frequently Asked Questions:
Q: Can I create new Shader variations?
A: Yes, you can create unlimited variations using only the Unity Editor by tweaking material properties—no coding required.
Q: Will this asset work on URP, Built-in, and other render pipelines?
A: Yes. This asset is compatible with any render pipeline. It was originally submitted using URP, but it also includes a setup guide for other pipelines.
You can get it working in different pipelines within seconds.
About Me : "SR Studios Kerala", Indie Game developer & 3D-2D Artist from Alappuzha, Kerala, India
Contact : srstudioskerala@gmail.com
................Thank you for downloading this package................................