Volumetric light - Shader and mesh View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.4.6 or later
Package size
542 KB
Files
16
Favorites
1
Views in the past week
13

Price tracking

Last checked
Tracked since
Lowest recorded
$4.99 on

Keywords

Volumetric light - Shader and mesh

by srandapanda (opens in new tab)

No ratings yet

Hey everyone. This package is a lightweight, shader-based volumetric light solution designed to get clean light shafts, dust beams, and spotlights into your scene.

Price $4.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Volumetric light - Shader and mesh, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Aug Sep Oct Nov

Asset preview

1 / 1

Volumetric light - Shader and mesh video 1 (plays on the Asset Store)

About this asset

Parameters of volumetric light shader:

  • Opacity
  • Color (Truecolor RGB)
  • Edge Falloff
  • Texture2D
    • Moving texture looping on material
  • Speed
    • Speed of the loops
  • Max Distance
    • Maximum distance the volumetric light is visible from camera
  • Min Distance
    • Minimum distance the volumetric light is visible from camera

You can make your own cone shape in blender and just apply this material to it.

From the publisher's Asset Store listing.

Technical details

Uses URP Shader graph shader applied to a material.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.4.6f1 Not listed Compatible Not listed

As listed on the Asset Store.