ShaderGraph Plus - Blurs View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
251.8 MB
Files
87
Favorites
8
Views in the past week
4

Price tracking

Last checked
Tracked since
Lowest recorded
$17.49 on

Keywords

ShaderGraph Plus - Blurs

by Eyesolated Studio (opens in new tab)

No ratings yet

Collection of 14 production-ready blur and filter nodes for ShaderGraph. Drop a node into any graph, pick any source from texture to camera, and get high quality blurs with zero additional setup.

Price $24.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for ShaderGraph Plus - Blurs, 6 months Current $24.99; lowest $17.49; highest $24.99 in this period. $0 $12.5 $25 Aug Sep Oct Nov

Asset preview

1 / 20

ShaderGraph Plus - Blurs screenshot 1

ShaderGraph Plus - Blurs screenshot 1

About this asset

ShaderGraph Plus - Blurs gives you fourteen carefully implemented blur and filter algorithms as Shader Graph nodes that work under Built-in (BiRP), URP, and HDRP with no extra setup, providing a seamless, near native experience in the Shader Graph editor.

Use them in any existing Shader Graph's - on scene materials, sprites, UI, and render textures, or wire them into fullscreen post-process passes for frosted glass, refraction, depth-of-field, bloom pre-passes, and stylized looks.

Works on all three render pipelines from a single import: Built-in (BiRP), URP, and HDRP. No separate packages or downloads. The package is designed to be plug-and-play, with a deliberately minimal footprint and no unnecessary bloat.

From the publisher's Asset Store listing.

Technical details

Included Content:

  - 14 blur and filter nodes for Shader Graph.

  - Premade basic shaders for every blur node, plus an additional Tilt Shift shader built on the Bokeh Blur node.

  - HLSL source includes for developing your derrivatives via custom function nodes.

  - Separate BiRP, URP, and HDRP demo scenes.

  - Full offline HTML documentation.

Blur Nodes Included (14):

  - Gaussian Blur - smooth weighted convolution

  - Binomial Blur - deterministic Gaussian approximation

  - Box Blur - fast uniform averaging

  - Kawase Blur - lightweight iterative sampling

  - Motion Blur - directional movement streak

  - Radial Blur - rotational spin smear

  - Zoom Blur - outward radiating burst

  - Poisson Disk Blur - even disk sampling

  - Bokeh Blur - bladed lens defocus

  - Stochastic Blur - randomized grain-like softening

  - Bilateral Blur - edge-preserving smoothing

  - Kuwahara Filter - painterly stylization

  - Median Blur - impulse noise removal

  - Quantization Filter - pixelate and posterize

What You Can Blur:

Every node selects it's input from a single Source dropdown:

  - Texture - any Texture2D: sprites, masks, albedo or lookup maps, or a Render Texture you drive yourself.

  - Texture Array - any Texture2DArray, with a slice Index input.

  - Camera - the live opaque/scene color directly behind a surface, for refraction, frosted glass, and blurred UI backdrops, sampled by screen position.

  - Blit Source for usage in Full Screen Render Passes. This option is available only on the URP.

  - Both Texture and Texture Array types allow for LOD sampling as well as standard sampling.

Node Features

  - Four convenience outputs on every node: RGBA, RGB, RG, and R.

  - Standard mip-chain or explicit LOD sampling.

  - HDRP color-pyramid mip support with an Exposure toggle in Camera mode.

  - Multiple kernel variants where relevant (e.g. Gaussian and Binomial in 3x3 / 5x5 / 7x7, Box with adjustable radius and an LOD variant).

  - Near native ShaderGraph experience.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.4.10f1 Compatible Compatible Compatible Compatible
6000.3.8f1 Compatible Compatible Compatible Compatible
2023.1.22f1 Compatible Compatible Compatible Compatible
2022.3.62f3 Compatible Compatible Compatible Compatible

- The Shader Graph package is required.

- The minimum confirmed compatible Unity version is 2022. Unity 2021 and earlier are not supported.

As listed on the Asset Store.