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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.50 or later
- Package size
- 71 KB
- Files
- 44
- Favorites
- 1
- Views in the past week
- 7
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $27.99 on
Keywords
In-Game Mailbox & Gifting - Inbox, Reward Delivery, Player Gifts
- Price drop
An in-game inbox with claimable rewards, and gifting between players. Runs with no backend to start, then connects to your REST or Firebase project.
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Price history
Last 6 months
USDAsset preview
1 / 4
In-Game Mailbox & Gifting - Inbox, Reward Delivery, Player Gifts screenshot 1
About this asset
Backend-agnostic. Runs on a local backend with no SDK, or on your REST endpoint or Google Firebase Realtime Database. Firebase is optional, has its own terms and pricing past the free tier, and is not bundled here. See Third-Party Notices.
Most live games need an inbox: a place to send players rewards, notices, and apology gifts and let them claim them. Add player-to-player gifting and you are building a small system from scratch.
This is that system, ready to use:
- Inbox with reward attachments, read and claimed state, newest first
- Server-time expiry, so timed mail disappears on schedule and cannot be cheated
- One-tap claim, claim all, and clean-up of collected mail
- Reward delivery from your server, your live ops, or the client
- Player-to-player gifting with a daily send limit
It does not touch your economy. When a player claims, it tells you what to grant through one
event, and you credit your own currencies, so it fits any currency or item system.
Drop in the inbox and gifts screen, press Play, and the demo runs on a local backend with no setup. When you are ready, switch to REST or Firebase with one setting.
Requirements: Unity 2021.3 or newer. No third-party SDK required. Firebase only if you choose the Firebase backend.
Support: [email protected]
From the publisher's Asset Store listing.
Technical details
- Works with Built-in, URP and HDRP. uGUI, generated at runtime, with no TextMeshPro dependency.
- Unity 2021.3 and up (authored on 2022.3).
- Runs on a local backend with no setup; switch to REST or Firebase.
- C# source included. Optional reward signing catches a tampered attachment.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.50f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.