ReColor (Pro) - Color Changer

ReColor enables you to quickly change the colors of any GameObject directly from your Unity Editor. It's packed with multiple advanced methods for editing the colors on any GameObject and supports all known types of Textures and even supports using custom Shaders.


The latest version includes the powerful Advanced Mode which can recolor high-definition models using a number of different methods – including a simple click-to-recolor feature that enables you to select parts of a Mesh without looking for it's colors through a big color palette.


Also included in the latest update is the Mesh Cutting feature which can cut out parts of a GameObject’s Mesh and turn them into their own prefabs!


💡 Quick Highlights

✅ Unity 6 Support

✅ No setup requirements

✅ Simple workflow

✅ Bare-Metal design (no jetfighter-style controls)

✅ Supports all known art styles: Voxel, Low Poly, Stylized, High-Definition

✅ Supports custom Shaders: Amplify, Shader Graph

✅ Active development

✅ Active support

✅ Extensive documentation and demo


⭐ Features

❖ Recolor a single GameObject

❖ Recolor a whole Scene

❖ Edit emissions

❖ Supports multi-Material models

❖ Supports PBR

❖ Multiple recoloring methods

❖ Easy to use color palette

❖ Color isolation

❖ Smart color grouping

❖ Ghosting

❖ UV island isolation

❖ UV seam cleaning

❖ Mesh cutting


🛠 Roadmap


The current state of ReColor is a Texture recoloring and Mesh Editing tool. As development continues the intention is to keep expanding it with more features that extend beyond this scope.


The pricing of ReColor might be adjusted in the future as its capabilities are expanded.


💬 Support


🌐 Email

progressivedestructiongames@gmail.com


🌐 Discord

https://discord.gg/jtPe9S9AzW