Build Gizmos View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
518 KB
Files
37
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5
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Build Gizmos

by Chris Gallegos (opens in new tab)

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Build Gizmos is a package that allows you to draw gizmos outside the editor at runtime. Useful for visual debugging of physics colliders and overlaps.

Price Free

Get it free on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Build Gizmos, 6 months Current Free; lowest Free; highest Free in this period. $0 Sep Oct Nov

Asset preview

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Build Gizmos video 1 (plays on the Asset Store)

About this asset

This package includes functions to visualize the following geometry:

  • lines and arrows
  • 2D rectangles, circles, capsules
  • 3D boxes, spheres, capsules and cones
  • Arbitrary lists of vertices
  • 2D physics colliders
  • 3D physics colliders
  • Physics2D overlap functions
  • Physics overlap functions

From the publisher's Asset Store listing.

Technical details

This package mimics the built-in gizmos provided by Unity. All gizmos are accessible via static functions called on the BuildGizmos class. To draw in the Scene view, call this library from the OnDrawGizmos or OnDrawGizmosSelected functions as usual. To draw in the Game view or in a build, call from the Update function.

Collider gizmos are designed to exactly match the shape of the collider gizmos drawn in the Unity Editor, and Physics overlap functions precisely visualize the shape being intersected.

Documentation is available here: gallegosaudio.com/BuildGizmos/documentation.html

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Compatible

As listed on the Asset Store.