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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.8 or later
- Package size
- 2.5 MB
- Files
- 21
- Views in the past week
- 7
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $6.99 on
Keywords
Low Poly Suburban House
A modular low poly suburban house designed for real-time applications, open-world environments, simulation games, shooter maps, and stylized projects.
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Price history
Last 6 months
USDAsset preview
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Low Poly Suburban House screenshot 1
About this asset
The Low Poly Suburban House is a lightweight residential building designed for game environments requiring efficient geometry and flexible level design.
The package includes the complete house structure along with separate door and window elements. These components can be retained for residential and simulation projects or removed entirely for shooter maps, tactical environments.
The clean topology and traditional texture workflow make the asset suitable for a wide variety of projects while maintaining excellent runtime performance.
The asset uses a Base Map workflow and does not require PBR materials, although developers may create and assign their own PBR textures if desired.
Suitable for:
- FPS Games
- TPS Games
- Open World Games
- Survival Games
- Tactical Shooters
- City Builders
- Simulation Games
- Stylized Environments
- VR Projects
- Mobile Games
From the publisher's Asset Store listing.
Technical details
1 House
1 Door
12 Windows (6 double windows)
Large windows for the window jump animation in shooting games
Mesh Structure
House Mesh
- Type: Static Mesh
- Purpose: Main building structure
- Vertices: 1,712
- Triangles: 1,239
Door Mesh
- Type: Static Mesh
- Purpose: Entrance component
- Vertices: 24
- Triangles: 12
Window Mesh (Per Window)
- Type: Static Mesh
- Purpose: Modular window component
- Vertices: 104
- Triangles: 54
Texture
PNG type
6 Textures
From 128 x 128 to 1024 x 1024
Materials
6 Materias Opaque
1 Translucent Material
Specification Value
Width 6.10 m
Length 13.67 m
Height 8.02 m
Material Workflow
- Non-PBR Workflow
- Base Map Texture
- Lightweight Material Setup
- No Custom Shaders Included
- No Particle Systems Included
- No VFX Assets Included
- Optional PBR Conversion by User
Modular Usage
The house is designed with separate components that may be used independently.
Optional removable elements:
- Front Door
- Individual Windows
This allows the asset to be adapted for:
- Shooter maps
- Interior development
- Destruction systems
- Modular building workflows
- Interactive gameplay systems
You can create multiple house colors by modifying the base map color
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.8f1 | Compatible | Compatible | Compatible |
- Built-in Render Pipeline Compatible
- URP Compatible
- HDRP Compatible (material conversion may be required)
As listed on the Asset Store.