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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.4.5 or later
- Package size
- 154.7 MB
- Files
- 4
- Favorites
- 1
- Views in the past week
- 3
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $17.49 on
Keywords
PROTOCOL — Modular Folding Weapon Pack
PROTOCOL is a premium collection of 7 original, fully rigged, and transformable sci-fi weapons. Optimized for Built-in, URP, and HDRP with a unified industrial aesthetic.
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Price history
Last 6 months
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PROTOCOL — Modular Folding Weapon Pack screenshot 1
About this asset
PROTOCOL — Modular Folding Weapon Pack
Protocol is a high-end hard-surface weapon collection composed of seven original assets developed with a unified design language. Each weapon features functional, deployable, and foldable mechanical systems designed for genuine utility
The pack includes 7 unique models:
Assault Rifle (SM_AssaultRifle_Protocol)
Heavy Sniper Rifle (SM_HeavySniper_Protocol)
Heavy Submachine Gun (SM_HeavySMG_Protocol)
Light Submachine Gun (SM_LightSMG_Protocol)
Heavy Shotgun (SM_HeavyShotgun_Protocol)
Pistol (SM_Pistol_Protocol)
Tactical Knife (SM_TacticalKnife_Protocol)
Art Direction & Design:
Protocol embraces a futuristic industrial aesthetic. Every weapon shares the same design language: strong primary volumes, segmented mechanical panels, and readable silhouettes. The color palette consists of technical black surfaces, worn metals, and bright red emissive accents to create a cohesive "manufacturer" identity.
Production Quality:
Developed using a professional High-to-Low poly workflow. The silhouette is physically preserved while secondary details are baked into clean normal maps, ensuring an excellent balance between visual fidelity and real-time performance.Mechanical Rigging:
Each weapon includes a complete mechanical rig capable of driving its transformation systems (folding, sliding, and rotating components).
From the publisher's Asset Store listing.
Technical details
Key Features:
- 7 High quality models.
- Fully rigged for mechanical transformations (Folding/Deploying).
- PBR Workflow (Physically Based Rendering).
- Optimized for real-time applications (Games.
- Clean topology and production-ready mesh organization.
- Dedicated folders for Built-in, URP, and HDRP pipelines.
Technical Specs:
- Texture Maps: Base Color, Normal, Emissive, ORM (Occlusion, Roughness, Metallic).
- Number of textures: 28
- Number of meshes/prefabs: 7 Meshes / 7
- Rigging: Yes
- Animation count: 0
- Animation type list: N/A
- UV mapping: Yes
- LOD information: No
- Types of materials and texture maps: PBR, URP, HDRP. Maps: Base Color, Normal, Emissive, ORM (Occlusion, Roughness, Metallic).
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.4.5f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.