Uses Google Firebase (Auth + Realtime Database) for cross-device play. Firebase is optional, has its own terms and pricing past the free tier, and its SDK is downloaded from Google, not bundled. The kit also runs fully on a built-in backend with no Firebase and no account.
Your multiplayer game needs clans, a friends list, and chat. Building the ranks, invites, join requests, and a real-time message pipe yourself takes weeks.
This is that whole social layer, ready to use:
- Clans with ranks, invites, join requests, and automatic leader handoff
- Private and clan-wide real-time chat with a profanity filter (English and Turkish)
- Friends with requests, username search, and online presence
- Ready-made UI screens for all of it
Drop in one prefab and press Play. The demo runs on the built-in backend, so you can create a clan, invite a friend, and chat with no account and no setup. When you want real devices talking to each other, you switch to Firebase with one setting, and your game code stays the same.
Requirements
- Unity 2022.3 or newer. TextMeshPro. Firebase only if you use the Firebase backend.
Support
- info@favengames.com