Add ads, in-app purchases, and privacy consent to your mobile game through one small API. You wire each thing once instead of rebuilding it every project.
What you get:
- Banner, interstitial, and rewarded ads with automatic loading
- AdMob and AppLovin MAX on Android and iOS
- In-app purchases through Unity IAP: consumables, non-consumables, subscriptions, and restore
- GDPR consent and iOS App Tracking Transparency
- Separate Android and iOS settings for your app and ad unit IDs
Show a rewarded ad and grant coins in one line. Switch from AdMob to AppLovin by changing a dropdown, and your game code stays the same.
You do not need an ad SDK installed to start. Until you add one, the kit simulates ads and purchases and completes the callbacks, so you can build and test your reward and purchase flow right away. When you are ready, import the SDK you want and the Setup Wizard turns it on.
The ad SDKs themselves are never bundled, so you stay within each provider's license. You download the one you want; the links are in the Setup Wizard.
Requirements:
Unity 2021.3 or newer. Built-in, URP and HDRP. Android and iOS.
Support:
info@favengames.com